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CRITIK
The Binding of Isaac: Afterbirth is the massively updated expansion to 2014's roguelike of the year, The Binding of Isaac: Rebirth. Following Isaac one more time on his journey players will find bizarre treasures that change Isaac's form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.
Game analysis
Critik Scorecard
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Reviews
21 reviews found100
Oprainfall
Jan 18, 2017
Simply put, The Binding of Isaac: Afterbirth+ is the best possible version of the game. In my time, I unlocked 26% of the 339 achievements, and I can easily see myself playing off and on for a long while to come. Afterbirth+ has managed to perfectly distill that insane Binding experience into a well-designed, challenging roguelike. With tons of new features and new incentives to keep playing, I think the game is well worth the bundle price of $35.97 (which gets you Rebirth, Afterbirth and Afterbirth+). It more than satisfied my lofty expectations, and allowed me to see the game with fresh eyes again. While I can’t see another DLC in The Binding of Isaac’s future, I think Afterbirth+ will help it go out on a very high note. At least until they release it for the Nintendo Switch, and force me to get that sexy physical edition…
100
Marooners' Rock
Jan 22, 2017
I think as long as I can physically play games, I’ll be playing the Binding of Isaac, a timeless classic with layers of meaning and importance. Congratulations McMillen, Himsl and the entire Nicalis team, you’ve made a masterpiece.
94
Nindie Spotlight
Mar 17, 2017
Summary and quote unavailable.
90
IGN
Mar 17, 2017
Summary and quote unavailable.
90
CGMagazine
Apr 23, 2017
Summary and quote unavailable.
90
IGN Spain
Sep 15, 2017
Summary and quote unavailable.
90
God is a Geek
Jul 3, 2017
Summary and quote unavailable.
86
GamePro
Sep 20, 2017
Summary and quote unavailable.
85
Destructoid
Jan 10, 2017
Summary and quote unavailable.
85
NintendoWorldReport
Mar 24, 2017
*Hoard Mode is the name of any game mode that pits you against wave after wave of enemies. Resident Evil calls it Mercenaries.