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CRITIK

Darwinia

2005
GenresAdventure, Indie, Science Fiction and Futuristic, Top-Down Perspective, Strategy, Military and Warfare, Single Player
AvailableJul 14, 2005
PlatformPC
DeveloperIntroversion
Overview

The world of Darwinia is a virtual themepark, running entirely inside a computer network and populated by a sentient evolving life form called the Darwinians. Unfortunately Darwinia has been overrun by a computer virus which has multiplied out of control. Your task is to destroy the Viral Infection and save the Darwinians from extinction.

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We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.

Reviews

46 reviews found

100

AceGamez

PC

Jan 1, 1970

Summary and quote unavailable.


100

Just Adventure

PC

Jan 1, 1970

Summary and quote unavailable.


100

G4 TV

PC

Jan 1, 1970

Summary and quote unavailable.


95

Gaming Target

PC

Jan 1, 1970

Summary and quote unavailable.


95

Deeko

PC

Jan 1, 1970

Darwinia is a game unlike any other, with a mixture of gameplay elements that have been thrust together forming one glorious gameplay experience that has to be played to be believed. If one were to examine the history of gaming, they'd find themselves in a very strange and unique place; one that was filled with startling new concepts and strangely inventive ideas the likes of which had never before been seen.


95

BonusStage

PC

Jan 1, 1970

Summary and quote unavailable.


95

Play.tm

PC

Jan 1, 1970

Summary and quote unavailable.


91

The A.V. Club

PC

Jan 1, 1970

Play this game long enough, and you'll believe there are souls in your computer, living simple, stark, beautiful lives. Beyond the game: Darwinia dominated this year's Independent Games Festival awards, but it won a close race: to check out the other nominees, visit igf.com. Worth playing for: The team at Introversion calls itself the "last of the bedroom programmers," and the random, hacked-together title sequences—a different one runs every time you boot—bolster its "underground" appeal. Frustration sets in when: The Darwinians are only artificially intelligent up to a point.


91

CPUGamer

PC

Jan 1, 1970

Summary and quote unavailable.


91

Gaming Age

PC

Jan 1, 1970

Summary and quote unavailable.

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