81
CRITIK
A tower defense game where you have to defend Power Cores from being stolen. Tower construction is limited to specified platforms on where you can place 1 out of 10 diffrent upgradeable towers. Towers can not be destroyed by the enemies. Tower placement is key to progress in this game as they each have pros and cons. During the game you battle a variety of 15 diffrent "Insectoid" enemies with various abilitys to handle such as stealth, speed, armor and shields etc. The invaders can carry 1-3 powercores as they reach the powerstations and try to make their escape.
Game analysis
Critik Scorecard
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Reviews
11 reviews found90
PC Gamer
Jan 1, 1970
Summary and quote unavailable.
90
GameFocus
Jan 1, 1970
Summary and quote unavailable.
90
GamePro
Jan 1, 1970
Summary and quote unavailable.
83
GameShark
Jan 1, 1970
In spite of the clunky control, it's still very easy to use, and the action is slow enough to allow you plenty of time to scheme. Once you've solidified a game plan, you can watch your towers take down the invaders while upgrading units' attack range, power and fire rate by plunking down an exorbitant amount of cash, which is earned by turning your foes in to space-paste.
80
Gamervision
Jan 1, 1970
The later of the 20 unique levels can grow frustratingly difficult, but the amount of replayability due to different challenges and scoreboards are more than enough to justify picking it up, or at least buying it when it eventually makes its way to Xbox Live.
80
Gamers' Temple
Jan 1, 1970
Summary and quote unavailable.
80
IGN
Jan 1, 1970
Summary and quote unavailable.
80
Thunderbolt
Jan 1, 1970
Summary and quote unavailable.
72
GameStar
Jan 1, 1970
Summary and quote unavailable.
71
PC Format
Jan 1, 1970
Summary and quote unavailable.