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CRITIK

Nancy Drew: Secret of the Old Clock

2005
GenresAdventure, Puzzle and Logic, Point & Click, Mystery, Single Player, First Person Perspective
AvailableJul 26, 2005
PlatformPC
DeveloperHer Interactive
Overview

Nancy Drew: Secret of the Old Clock is a first-person perspective, point-and-click adventure game. The player is Nancy Drew and has to solve a mystery. Explore rich environments for clues, interrogate suspects, and solve puzzles and mini-games.

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We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.

Reviews

10 reviews found

100

Detroit Free Press

PC

Jan 1, 1970

Summary and quote unavailable.


90

GamerFeed

PC

Jan 1, 1970

Summary and quote unavailable.


83

Just Adventure

PC

Jan 1, 1970

Summary and quote unavailable.


80

Four Fat Chicks

PC

Jan 1, 1970

Summary and quote unavailable.


80

Adventure Gamers

PC

Jan 1, 1970

Summary and quote unavailable.


78

GameZone

PC

Jan 1, 1970

A good game, but not one that lives up to the high standards set by previous Nancy Drew games. It's just too short.


75

PALGN

PC

Jan 1, 1970

The controls, graphics and story are great, but length and lack of replay value brings the game down - but it's always nice to play something different now and then.


70

Quandary

PC

Jan 1, 1970

Exploring the gameword and solving the mystery are what Nancy Drew is about, and Secret of the Old Clock does that very well as usual. Because it does start Nancy off on her sleuthing adventures, it's a good game to start with for players who haven't accompanied Nancy on an adventure before.


70

Deeko

PC

Jan 1, 1970

Summary and quote unavailable.


66

The New York Times

PC

Jan 1, 1970

Clock is pleasant but inconsequential. The puzzles are interesting but among the easiest of the series, and the mini-games are generally fun but poorly integrated into the story. The game design feels a little lazy, as in a generally amusing miniature golf game that doesn't give you enough room to swing the club in some spots, or in such ridiculous plot devices as a banker who insists Nancy sew a dress before he will unlock a safety deposit box. To get around town, Nancy has a roadster, and to earn gas money she must deliver telegrams to the locals.

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