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CRITIK
Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
Game analysis
Critik Scorecard
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Reviews
18 reviews found100
Adrenaline Vault
Jan 1, 1970
Summary and quote unavailable.
100
Four Fat Chicks
Jan 1, 1970
Summary and quote unavailable.
92
ActionTrip
Jan 1, 1970
HMM4 present a great combination of the old addictive gameplay, a new spell, combat and hero system and perfectly designed 2D isometric (the so-called 2½D) graphics, inspiring music and magical atmosphere which kept me glued to the screen constantly for thirty hours until I finished the first of the ten campaigns. For those of you who had your head stuck in an oven somewhere for the last decade, let's just summarize.
91
Game Revolution
Jan 1, 1970
Frankly, this game is heroin to its fans. Though seemingly simple, its complex depth will lead to many lost hours. You'll intend to only play for 15 minutes, and before you know it, two hours have passed.
90
All Game Guide
Jan 1, 1970
Summary and quote unavailable.
90
GamePen
Jan 1, 1970
Summary and quote unavailable.
88
GameSpot
Jan 1, 1970
Summary and quote unavailable.
88
Game Informer
Jan 1, 1970
Summary and quote unavailable.
87
IGN
Jan 1, 1970
Summary and quote unavailable.
85
GameZone
Jan 1, 1970
Summary and quote unavailable.