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CRITIK

F.E.A.R.

2005
GenresAction, Shooter, Horror, Mystery, Single Player, Multiplayer, First Person Perspective
AvailableOct 17, 2005
PlatformPC
DeveloperMonolith Productions
Overview

The Xbox 360 port of F.E.A.R. contains an Instant Action mode for single-player. In this mode, players are dropped into a modified level and must get to a designated point as quickly as possible whilst simultaneously killing as many enemies as possible and being as accurate as possible. Graphically, this versions is equivalent to the PC version on maximum settings with an high dynamic range lighting, an advanced particle system and HD textures. It also features an exclusive bonus level not found in the PC original, which depicts Holiday's attempt to extract Bishop from ATC headquarters. These versions also features a new weapon, dual wielded automatic handguns. The PlayStation 3 port of F.E.A.R. features the same Instant Action mode from the Xbox 360 version. It also has its own exclusive additional weapon (a street sweeper shotgun) and bonus mission, which depicts the Delta Force recon team's journey through ATC headquarters prior to encountering Alma. Like the Xbox version, the game's native resolution was 720p, but the other enhancements were removed for this version.

Elsewhere
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Reviews

57 reviews found

100

Maxim Online

PC

Jan 1, 1970

Summary and quote unavailable.


100

Thunderbolt

PC

Jan 1, 1970

Summary and quote unavailable.


100

GameShark

PC

Jan 1, 1970

With an 8-9 hour single player campaign and its hefty multiplayer portion, F.E.A.R. is an absolute must have for any First Person Shooter fan out there that takes pleasure in having the holy hell scared out of them, all while playing an intriguing game with an impressive storyline.


100

GamePro

PC

Jan 1, 1970

Both a technical and narrative masterpiece, F.E.A.R combines elements of science-fiction and horror with a beautiful aesthetic presentation and incredible enemy A.I. The amazing end result is capable of converting even the most diehard console gamers into temporary PC FPS fans. Believe the Hype While even the best big-name games typically fail to live up to all of the expectations placed on them, F.E.A.R.


100

Gamenikki

PC

Jan 1, 1970

Summary and quote unavailable.


98

My Gamer

PC

Jan 1, 1970

Summary and quote unavailable.


94

Worth Playing

PC

Jan 1, 1970

Summary and quote unavailable.


93

Gamezilla!

PC

Jan 1, 1970

Summary and quote unavailable.


93

Gamer's Hell

PC

Jan 1, 1970

Summary and quote unavailable.


93

CPUGamer

PC

Jan 1, 1970

Summary and quote unavailable.

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