70
CRITIK
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near south pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister... Explore the antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost.
Game analysis
Critik Scorecard
Scorecard Coming Soon
We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.
Reviews
62 reviews found90
CD-Action
Sep 25, 2017
Summary and quote unavailable.
85
GameCritics
Jul 21, 2017
To be clear, Conarium isn’t quite a walking simulator, but it does put the player into a strange location and let them fully experience it. While it’s only about three hours, it succeeds so thoroughly at what it sets out to do that I don’t want to fault the developers for pricing it a little high for the amount of content it offers. This is one of the most faithful expressions of the Lovecraft aesthetic and worldview offered in a game, and anyone who values that should make it their business to track it down. Disclosures: This game is developed by Zoetrope Interactive and published by Iceberg Interactive.
85
SomHráč.sk
Jul 24, 2017
Summary and quote unavailable.
81
Ragequit.gr
Jun 18, 2017
Summary and quote unavailable.
80
Eurogamer Italy
Jul 14, 2017
Summary and quote unavailable.
80
Unboxholics
Feb 27, 2019
Summary and quote unavailable.
80
Telegraph
Aug 4, 2017
The plot can be a little vague at times, and the opening hour is fairly meandering, but Conarium is an otherwise exciting, creepy jaunt through the realm of unspeakable evil.
80
GameCritics
Mar 31, 2021
Conarium is a short experience — I finished it in around three hours — but I’ll happily take quality over quantity. Despite finding fault in a few certain places, I thoroughly enjoyed my time with Conarium and was happy to finally find a title that faithfully scratches that Lovecraft itch. Disclosures: This game is developed by Stormling Studios and published by Iceberg Interactive.
80
GamePitt
Feb 13, 2019
Conarium is a truly atmospheric Lovecraftian adventure game which represents the genre perfectly. Set mainly after the novella “At the Mountains of Madness”, the events that happened prior unfold as our protagonist learns of them at the same time we do through many documents and visions which are both disturbing and informative. As an adventure game, expect a lot of walking around and puzzles to solve, with a small ‘run and hide’ segment, yet the gameplay never drags as it remains suspenseful and exciting throughout the whole experience.
79
Hooked Gamers
Jun 9, 2017
Summary and quote unavailable.