78
CRITIK
Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over. Although ARMA II is set in the fictional ex-soviet state of 'Chernarus' the gameworld is actually a 225 square kilometer chunk of the real world! ARMA II's highly detailed landscape is a meticulous facsimile of real terrain, modeled using extensive geographical data.
Game analysis
Critik Scorecard
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Reviews
38 reviews found92
GamingXP
Jan 1, 1970
Summary and quote unavailable.
91
PC Format
Jan 1, 1970
Summary and quote unavailable.
90
Meristation
Jan 1, 1970
Summary and quote unavailable.
90
Eurogamer Spain
Jan 1, 1970
Summary and quote unavailable.
90
Eurogamer Italy
Jan 1, 1970
Summary and quote unavailable.
90
Vandal
Jan 1, 1970
Summary and quote unavailable.
88
Impulsegamer
Jan 1, 1970
Summary and quote unavailable.
85
Everyeye.it
Jan 1, 1970
Summary and quote unavailable.
84
Pelit (Finland)
Jan 1, 1970
Summary and quote unavailable.
83
PC Gamer UK
Jan 1, 1970
Summary and quote unavailable.