85
CRITIK
This expansion adds all-new units and strategies to the exciting gameplay offered by Dawn of War. The Imperial Guard brings new weaponry, including heavy armor, new troop units as well as defensive and ranged tactics overwhelming numbers. Coupled with new abilities, this fighting force is as lethal as they come.
Game analysis
Critik Scorecard
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Reviews
33 reviews found95
EToychest
Jan 1, 1970
Summary and quote unavailable.
93
Pelit (Finland)
Jan 1, 1970
Summary and quote unavailable.
92
Gaming Target
Jan 1, 1970
Summary and quote unavailable.
91
Gamezilla!
Jan 1, 1970
Summary and quote unavailable.
90
Computer Gaming World
Jan 1, 1970
Summary and quote unavailable.
90
GameSpy
Jan 1, 1970
Summary and quote unavailable.
90
GameZone
Jan 1, 1970
The new Imperial Guard faction adds a great new element to the game, focusing on building technology and research above rushing out to fight. While the new campaign might feel a little disjointed given the constant shifting between factions as you play, this feels like a minor gripe once you get into the thick of battle. Graphics: 9.0 Even though it came out a year ago, Dawn of War’s graphics still hold up quite nicely.
90
Gamers' Temple
Jan 1, 1970
Summary and quote unavailable.
90
AceGamez
Jan 1, 1970
Summary and quote unavailable.
89
Worth Playing
Jan 1, 1970
Despite some issues with the A.I. and pathfinding, as well as some balance problems, this is a rather extraordinary expansion pack for an already stellar game.