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CRITIK

The Elder Scrolls: Blades

2020
GenresVirtual Reality, Fantasy, Adventure, Action, RPG, Single Player, Multiplayer, First Person Perspective
AvailableMay 14, 2020
PlatformNintendo Switch
DeveloperBethesda Softworks, Bethesda Game Studios
Overview

Take the Elder Scrolls anywhere you go with The Elder Scrolls: Blades. Revealed during the 2018 Bethesda E3 Showcase, Blades is an all-new Elder Scrolls game from Bethesda Game Studios. Launching in winter 2019, Blades will be free-to-play on iPhone, iPad and Android devices.

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We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.

Reviews

16 reviews found

70

But Why Tho?

May 20, 2020

While totally different from Elder Scrolls on your console or PC, The Elder Scrolls: Blades is a lot of fun and feels like it belongs… I was mystified by the energy and joy that Elder Scrolls games bring, despite not being able to explore an open world. The Elder Scrolls: Blades has a little something for everyone, even if you’re looking to just past the time.


60

Hobby Consolas

Nintendo Switch

May 28, 2020

Summary and quote unavailable.


60

Everyeye.it

Nintendo Switch

May 25, 2020

Summary and quote unavailable.


60

Multiplayer.it

Nintendo Switch

May 18, 2020

Summary and quote unavailable.


55

SpazioGames

Nintendo Switch

May 26, 2020

Summary and quote unavailable.


50

Switch Player

Nintendo Switch

May 21, 2020

On paper, The Elder Scrolls: Blades proposes to deliver a light version of the seminal The Elder Scrolls RPG experience. Despite providing some solid gameplay mechanics, it is plagued by poor performance, an always-online limitation, and predatory microtransactions.


50

Pure Nintendo

Nintendo Switch

Jun 1, 2020

The Elder Scrolls: Blades is a game with good ideas but bad implementation. While this story is scaled-down and has a unique twist to combat, this entry is riddled with bugs, monetization, and timers that can make this game a drag.


50

Wccftech

Nintendo Switch

May 21, 2020

I don't hate The Elder Scrolls: Blades, at least conceptually. Bethesda's lightweight F2P Elder Scrolls game has all the hallmarks of the franchise but delivers them all in such a hollow way that it loses everything that makes the franchise beloved. You might find some enjoyment in the game, as I have done, but you will inevitably become weary of the dungeons, frustrated with the timers, and on Nintendo Switch, you will find the performance to be at times unbearable. Fans of The Elder Scrolls deserve better than this, but it's all they will get until The Elder Scrolls VI launches years from now.


45

Vandal

Nintendo Switch

May 29, 2020

Summary and quote unavailable.


40

NintendoWorldReport

Nintendo Switch

May 19, 2020

The Elder Scrolls: Blades is a simple case of a mediocre game on mobile just not holding up on an actual console. Concessions made for mobile play just don’t make sense here. Not to mention when blown up to a TV or even the modest size of the Switch’s screen, Blades is pretty ugly. It's a downright joke when compared to the actual full Elder Scrolls game already available on the platform. Unlike other Bethesda mobile offerings like Fallout Shelter, Blades is a simplification of a complex game rather than a game built with mobile limitations in mind. When you take away the reason for those limitations, you’re left with an ugly mess of a game with nothing to justify its own existence.

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