70
CRITIK
Hellgate: London combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items and events. The player creates a heroic character, completes quests and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances and a massive variety of randomly generated equipment allow players to create their own unique hero.
Game analysis
Critik Scorecard
Scorecard Coming Soon
We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.
Reviews
40 reviews found89
PC Gamer
Jan 1, 1970
Summary and quote unavailable.
86
NZGamer
Jan 1, 1970
Summary and quote unavailable.
85
Game Informer
Jan 1, 1970
What Hellgate does, it does well – few games have core gameplay this strong. However, it doesn’t venture far outside of the scope of filling an XP bar or finding that next upgrade. The story isn’t much more than a thin excuse to kill demons, and the truly memorable encounters are few and far between. If you like faster-paced combat than you’ll find in the rest of the MMO genre, though, this could be a great fit.
84
Pelit (Finland)
Jan 1, 1970
Summary and quote unavailable.
81
Jolt Online Gaming UK
Jan 1, 1970
Summary and quote unavailable.
80
Play Magazine
Jan 1, 1970
Summary and quote unavailable.
80
GameStar
Jan 1, 1970
Summary and quote unavailable.
79
AtomicGamer
Jan 1, 1970
Summary and quote unavailable.
79
Play.tm
Jan 1, 1970
If Hellgate: London had appeared on shelves with no hype and no known links to past gaming glories then we'd probably be sat here at the end of the review chatting about how it was a bit of an undiscovered gem that fused FPS sensibilities with Diablo-esque loot collection and character customisation to provide a thoroughly enjoyable, if slightly unpolished, experience. Unfortunately we don't have that luxury and the game's high profile throws niggles like the repetitive level design, the often dull quests and the stability issues into harsh relief. If all you want is a Diablo clone wrapped up in FPS clothes with some MMO features then you'll undoubtedly be satisfied.
76
Cheat Code Central
Jan 1, 1970
Summary and quote unavailable.