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CRITIK
Jumpgate: The Reconstruction Initiative is a space combat MMO in which players pilot spacecraft. Players accumulate wealth through mining, trade, and combat. Funds are used to purchase upgrades for their craft. The game divides space into sectors containing asteroids and space stations. Travel between sectors takes place via jumpgates. PvP Combat PvE Combat Mining Manufacturing Trading Persistant Universe encompassing over 150 sectors 3 playable factions 2 non-playable factions Joystick support
Game analysis
Critik Scorecard
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Reviews
8 reviews found89
TotalGames.net
Jan 1, 1970
Jumpgate's gameplay is what makes it a success - Wing Commander-style simplicity combined with some great in-game physics. George Lucas' beloved X-Wings have a lot to answer for - those gamers who have spurned space sims up to this point because of the 'arcade flying' feel prevalent in games such as Microsoft's flawed but addictive Star Lancer - prepare to return to the fold! Movement of ships in Jumpgate mirrors the way that Babylon 5's scout ships were the first proper TV/film sci-fi representation of what moving in three dimensions in space was really all about.
86
GameSpot
Jan 1, 1970
Summary and quote unavailable.
80
Total Video Games
Jan 1, 1970
Summary and quote unavailable.
80
Computer Games Magazine
Jan 1, 1970
Summary and quote unavailable.
79
GameSpy
Jan 1, 1970
Summary and quote unavailable.
78
IGN
Jan 1, 1970
Summary and quote unavailable.
70
Computer Gaming World
Jan 1, 1970
Summary and quote unavailable.
60
G4 TV
Jan 1, 1970
Summary and quote unavailable.