97
CRITIK
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.
Game analysis
Critik Scorecard
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Reviews
81 reviews found100
The New York Times
Jan 1, 1970
Summary and quote unavailable.
100
Times Online
Jan 1, 1970
Summary and quote unavailable.
100
Yahoo!
Jan 1, 1970
Summary and quote unavailable.
100
Boomtown
Jan 1, 1970
Summary and quote unavailable.
100
GamerFeed
Jan 1, 1970
There is extensive use of lighting, shadows, and sounds. There is nothing like the howl of an evolved head-crab zombie to completely freeze a player in his tracks. The giant spidery Striders never fail to be both threatening and awe-inspiring. But it's not all about eye-candy.
100
GameSpy
Jan 1, 1970
From its opening moments to its spectacular closing sequences, Half-Life 2 assaults you with a variety of gameplay styles and memorable moments, all executed with amazing precision. Half-Life 2 may not reinvent the first-person shooter, but improves on the original game in almost every way, and brings one major innovation to the table whose effects will likely be felt for years to come.
100
CPUGamer
Jan 1, 1970
Summary and quote unavailable.
100
Armchair Empire
Jan 1, 1970
Summary and quote unavailable.
100
Adrenaline Vault
Jan 1, 1970
Summary and quote unavailable.
100
Computer Games Magazine
Jan 1, 1970
Summary and quote unavailable.