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CRITIK

Far Cry

2004
GenresAdventure, Action, Science Fiction and Futuristic, Shooter, Open World, Single Player, Multiplayer, First Person Perspective
AvailableMar 23, 2004
PlatformPC
DeveloperCrytek
Overview

A tropical paradise seethes with hidden evil in Far Cry, a cunningly detailed action shooter that pushed the boundaries of combat to shocking new levels.Freelance mariner Jack Carver is cursing the day he ever came to this island. A week ago, a brash female reporter named Valerie had offered him an incredible sum of cash to take her to this unspoiled paradise. Shortly after docking, however, Jack's boat was greeted by artillery fire from a mysterious militia group swarming about the island. With his boat destroyed, his money gone, and the gorgeous Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island, with nothing but a gun and his wits to survive. But the further he pushes into the lush jungle canopy, the stranger things become. Jack encounters an insider within the militia group who reveals the horrific details of the mercenaries' true intentions. He presents Jack with an unsettling choice: battle the deadliest mercenaries, or condemn the human race to a maniac's insidious agenda.

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Reviews

72 reviews found

100

Gamers Depot

PC

Jan 1, 1970

Summary and quote unavailable.


100

G4 TV

PC

Jan 1, 1970

Summary and quote unavailable.


100

Gamezilla!

PC

Jan 1, 1970

Summary and quote unavailable.


100

Australian GamePro

PC

Jan 1, 1970

Summary and quote unavailable.


98

XGP Gaming

PC

Jan 1, 1970

Summary and quote unavailable.


97

PC Gameworld

PC

Jan 1, 1970

Summary and quote unavailable.


97

Gaming Horizon

PC

Jan 1, 1970

Summary and quote unavailable.


96

GameZone

PC

Jan 1, 1970

Summary and quote unavailable.


96

RealGamer

PC

Jan 1, 1970

Unlike most games the bad guys in Far Cry really do have a mind of their own so its not just a case of running through and popping the odd enemy here and there, the mercenaries in this game are highly clued up and will detect you whether you move slowly, take cover or simply make them paranoid, you will not get past these guys easily. To make things even more of a challenge they do what they can to protect themselves from you too including crouching behind shrubs, standing behind trees and hopping into a vehicle if you get too far way.


96

Gaming Illustrated

PC

Jan 1, 1970

Summary and quote unavailable.

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