79
CRITIK
Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace. There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life. The choice is left to you. Welcome to Pinwheel. The aim of the parallel paths was to make Ether One accessible to a range of skilled players. The hope was that people would be able to enjoy playing the game and solving puzzles with parents or friends, as well as immersed in the game on your own with the lights off. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.
Game analysis
Critik Scorecard
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Reviews
39 reviews found92
Hooked Gamers
May 20, 2014
Summary and quote unavailable.
90
Games.cz
May 16, 2014
Summary and quote unavailable.
90
Destructoid
May 14, 2014
Summary and quote unavailable.
90
GameWatcher
Mar 27, 2014
Ether One provides a platform to explore dementia - a very common incurable mental illness - for anyone who has had direct experience in the past, whilst delivering a subtle rudimentary level of understanding to those who haven’t. Which is exactly why Ether One’s ending makes sense.
90
Game Revolution
Mar 25, 2014
Ether One would still prove itself a touching story, but it is doubtless that the crux of the game I played was restoring the projectors and learning more about Pinwheel. Those who don’t bother will miss a significant portion of the experience.
90
Hardcore Gamer
Apr 14, 2014
Ether One might well represent the apex of its particular subgenre. It engages the player at every level they might want to engage it, and rewards them handsomely for plunging into its depths. The art and sound direction are inspired, while the puzzles are complex and stimulating.
87
Pelit (Finland)
Sep 5, 2014
Summary and quote unavailable.
83
RPG Fan
Apr 12, 2014
Summary and quote unavailable.
82
PC Gamer
Apr 7, 2014
Summary and quote unavailable.
80
Playstation Official Magazine UK
Jun 30, 2015
Summary and quote unavailable.