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CRITIK
Elemental: War of Magic is a turn-based, fantasy strategy game. The world in Elemental: War of Magic has been destroyed and it is up to you and other so called "channelers" to rebuild it with your magic abilities. The player is represented by a sovereign, which is a unit that can cast spells etc. because he/she is a channeler. You establish cities, research lost knowledge, harvest resources and build armies. There are also RPG elements that let you level up your sovereign and partake in quests.
Game analysis
Critik Scorecard
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Reviews
19 reviews found72
Worth Playing
Jan 1, 1970
Elemental: War of Magic has a lot of good ideas that set it apart from being another kingdom-building clone, and while it borrows from many places, it doesn't really do a great job of making any of them feel particularly strong or fully fleshed out. The unit design is quite deep, but the combat feels awfully shallow.
70
PC Gamer
Jan 1, 1970
Summary and quote unavailable.
70
GamePro
Jan 1, 1970
Summary and quote unavailable.
65
Game Informer
Jan 1, 1970
My intense 4X fandom has been conquered by Elemental's nonstop irritations. I'm putting it down for now, but I'm not writing the game off forever. Galactic Civilizations II and the Ironclad-developed Sins of a Solar Empire both demonstrated that Stardock often supports its games after release with free new content, and Elemental’s first week alone featured multiple helpful patches.
60
Computer Games Online RO
Jan 14, 2011
Summary and quote unavailable.
60
IGN
Jan 1, 1970
Summary and quote unavailable.
60
Edge Magazine
Dec 23, 2010
Summary and quote unavailable.
58
Absolute Games
Jan 1, 1970
Summary and quote unavailable.
58
1UP
Jan 1, 1970
Summary and quote unavailable.
50
GameFocus
Jan 1, 1970
Summary and quote unavailable.