60
CRITIK
Game analysis
Critik Scorecard
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Reviews
12 reviews found80
TheSixthAxis
Sep 2, 2020
Summary and quote unavailable.
75
33bits
Jul 15, 2020
Summary and quote unavailable.
70
Vandal
Jul 14, 2020
Summary and quote unavailable.
70
Switch Player
Dec 16, 2020
Summary and quote unavailable.
70
Checkpoint Gaming
Jul 10, 2020
With Elden: Path of the Forgotten, Onerat games’ Dylan Walker has created an otherworldly experience unlike anything else. Peppered with challenging combat and beautiful graphics, this indie gem will be a great addition to your library.
60
Starbit
Aug 31, 2020
Summary and quote unavailable.
48
Forever Classic Games
Aug 11, 2020
I hope to see more game development from Walker and those that worked alongside him; I commend publishers like Another Indie that go out of their way to find these smaller projects. Based on our interview with Walker, we can assume that he will stick to horror themes but only time will tell what madness lies ahead. SCORES GAMEPLAY - 4/10 VISUALS - 6/10 SOUND - 6/10 CONTROLS - 4/10 REPLAY VALUE - 4/10 OVERALL - 4.8/10 Elden: Path of the Forgotten is available on Steam and Switch for $19.99 USD and more information can be found on the official website.
48
Hooked Gamers
Jul 29, 2020
Summary and quote unavailable.
40
Video Chums
Jul 21, 2020
Playing Elden: Path of the Forgotten is an exercise in patience. If you can tolerate it then perhaps you deserve enlightenment.Elden: Path of the Forgotten gameplay video → Let's Play Elden: Path of the Forgotten video → Never Breakup Review Switch ★★★☆☆ If co-op games are your thing and you want something simple yet surprisingly challenging then here's Never Breakup. Last but not least, here's yet another tough co-op game.
35
GameCritics
Aug 17, 2020
I did manage to beat Elden, and I’m still not entirely sure what was going on. There was a forest, a desert, a mountain, and then some caves. I killed the same handful of monsters over and over again, then got stunlocked to oblivion by bosses that shoot immobilizing gloop. If it was longer than it is, I probably wouldn’t have bothered finishing and I can’t say what I played was worth it — whether it was a crutch or an intentional choice, the whole thing wraps up just as bafflingly as it began. Disclosures: This game is developed by Onerat and published by Another Indie.