83
CRITIK
The series is set within an alternate history of the 1930s invented by Weisman and McCoy. Within this divergent timeline, the United States has collapsed, and air travel has become the most popular mode of transportation in North America; as a result, air pirates thrive in the world of Crimson Skies. In describing the concept of Crimson Skies, Jordan Weisman stated he wanted to "take the idea of 16th century Caribbean piracy and translate into a 1930s American setting."[
Game analysis
Critik Scorecard
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Reviews
32 reviews found100
Daily Radar
Jan 1, 1970
Summary and quote unavailable.
96
Antagonist
Jan 1, 1970
Summary and quote unavailable.
94
Gamer's Pulse
Jan 1, 1970
Summary and quote unavailable.
92
Gamezilla!
Jan 1, 1970
Summary and quote unavailable.
91
Game Revolution
Jan 1, 1970
Take a combination of realism and arcade action, add a large helping of 1930's romantic attitude and a healthy dose of humor, and you've got all the pirate treasure you'll ever need.
90
Evil Avatar
Jan 1, 1970
Summary and quote unavailable.
90
Total Video Games
Jan 1, 1970
Summary and quote unavailable.
90
Hot Games
Jan 1, 1970
Summary and quote unavailable.
90
Adrenaline Vault
Jan 1, 1970
Summary and quote unavailable.
90
PC Gameworld
Jan 1, 1970
Summary and quote unavailable.