85
CRITIK
In BattleBlock Theater, players control a prisoner as they are forced to play through games devised by Hatty Hattington. Controls are simple, with the game largely consisting of running, jumping and punching. Levels are made up of various types of blocks, such as collapsing blocks, sticky walls, bouncy volcanic rocks and deadly spikes, and also feature hazards such as water and deadly creatures.
Game analysis
Critik Scorecard
Scorecard Coming Soon
We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.
Reviews
20 reviews found90
Games Master UK
Jun 29, 2014
Summary and quote unavailable.
90
NZGamer
May 19, 2014
Summary and quote unavailable.
90
Oprainfall
Aug 18, 2014
Overall, BattleBlock Theater was a hell of a lot of fun. It more than satisfied my retro yearning and kept challenging me as I played. It was honestly hard to put the game down as I played through Story mode, approximately a 10-hour process, and with the user-generated levels I might be playing for a very long time. I would recommend it to any fan of old school gaming done right. I cheer The Behemoth on for such a mighty game, and not-so-patiently wait for their next creation.
90
3DJuegos
May 15, 2014
Summary and quote unavailable.
90
Digitally Downloaded
May 14, 2014
BattleBlock Theater feels like it was designed for the child that still lives inside me. It’s juvenile, colourful, and silly. But more importantly, it achieves everything it set out to do, with a near masterful level of execution. The addictive multiplayer and excellent level creation tools are just the icing on the cake.
90
GameWatcher
May 15, 2014
Summary and quote unavailable.
90
Hardcore Gamer
May 14, 2014
BattleBlock Theater doesn’t do anything particularly new, but that’s perfectly okay, because everything it does do it does without a hitch to speak of.
89
Ragequit.gr
May 21, 2014
Summary and quote unavailable.
86
PC Gamer
Jun 23, 2014
Summary and quote unavailable.
85
GameWatcher
May 15, 2014
As the landscape of these types of games becomes increasingly bigger, it’s nice to see a game strive so hard for innovation. And in doing so can make the player feel like the cat who got the cream.