91
CRITIK
Cataclysm returns players to the two continents of Azeroth for most of their campaigning, after years away in Outland and Northrend. New zones opened such as Mount Hyjal, the sunken world of Vashj'ir, Deepholm, Uldum and the Twilight Highlands. It includes two new playable races: the worgen from the legendary kingdom of Gilneas for the Alliance, and the goblins of the Bilgewater Cartel from the isle of Kezan for the Horde. Flying mounts are usable in Kalimdor and Eastern Kingdoms, and the new secondary profession Archaeology is introduced.
Game analysis
Critik Scorecard
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Reviews
53 reviews found100
The Escapist
Dec 14, 2010
Summary and quote unavailable.
100
The A.V. Club
Dec 19, 2010
Summary and quote unavailable.
100
Eurogamer
Dec 25, 2010
Summary and quote unavailable.
100
1UP
Dec 23, 2010
Summary and quote unavailable.
100
AtomicGamer
Dec 22, 2010
Cataclysm is a love letter to fans of World of Warcraft, as it celebrates everything that made the original game so successful while carefully updating the old game to the new standard of play that Blizzard has set. With that new design philosophy finally "coming home", the far-off lands of Northrend and Outland seem like a distant memory - well, at least, until you realize that you still have to visit them to level from 60 to 80 or so.
99
Game Chronicles
Jan 13, 2011
Summary and quote unavailable.
98
NZGamer
Dec 17, 2010
Summary and quote unavailable.
97
YouGamers
Jan 20, 2011
Summary and quote unavailable.
95
Worth Playing
Apr 24, 2011
World of Warcraft: Cataclysm brings the excitement of a new expansion to much of the game and provides some exciting and engaging high-level content. If your account has lapsed, Cataclysm makes it worth the renewal cost. The expansion content raises the bar and re-establishes Blizzard as the reigning king of traditional MMORPGs.
95
Gamervision
Dec 14, 2010
Summary and quote unavailable.