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CRITIK

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Thief

2014
GenresFantasy, Adventure, Action, Shooter, Crime, Top-Down Perspective, Single Player, Multiplayer, First Person Perspective
AvailableFeb 25, 2014
PlatformXbox One, PC, PlayStation 4
DeveloperEidos Montreal
Overview

Players drive a car around a maze collecting greenbacks while being pursued by a number of police cars. Use dollar symbols to make your car invincible and put police cars temporarily out of action. The game uses a continuous loop tape with actual police band radio banter.

Elsewhere
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Game analysis

Critik Scorecard

EXPAND ALL

59

SCORE DISTRIBUTION FOR STORY

Story Score

59

Positive (80-100)

22%

Mixed (50-79)

39%

Negative (0-49)

39%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The opinions of the critics regarding the story of Thief are varied. Some critics, such as Impulsegamer and Digital Spy, praise the story for its rich and colorful world, intriguing characters, and supernatural elements. The Victorian-Gothic setting and the sense of dread add to the overall atmosphere of the game. Additionally, the involvement of the protagonist, Garrett, in a dark conspiracy and his connection to the missing prodigy, Erin, provide a compelling narrative thread. The narrative also pays homage to the original Thief game, as mentioned by Game Informer, which may appeal to fans of the franchise. However, there are several criticisms regarding the story of Thief. Critics like EGM, IGN, and Official Xbox Magazine find the story to be weak, disappointing, and full of bland characters. The story is criticized for stripping away the charm of the classic Thief universe, lacking innovation, and featuring underdeveloped and one-dimensional villains. The motivations of the characters are also criticized for being all over the place, and the story is said to poorly explain the situation, making it difficult to follow. Overall, the consensus among the critics is mixed. While some critics appreciate the rich and colorful world, intriguing characters, and supernatural elements of the story, others find it weak and lacking in depth. The narrative serves as an anchor for a string of heists, according to Game Informer, and the game excels in the dark periphery, as mentioned by Joystiq. However, the storytelling is criticized for being pedestrian, lacking consistency, and requiring the player to read between the lines, leaving them unsure of what is really going on. Ultimately, the story of Thief seems to have divided opinions among the critics, with some finding it engaging and setting the stage for the gameplay, while others find it uninteresting, convoluted, and cliché.

TL;DR

story and narrative

Critics are divided on the story of Thief: some praise its rich world, intriguing characters, and supernatural elements, while others criticize it for being weak, bland, and lacking depth. The narrative ties in well with the gameplay for some, but others find it uninteresting, convoluted, and cliché. Ultimately, opinions on the story vary widely among critics.

72

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

72

Positive (80-100)

35%

Mixed (50-79)

52%

Negative (0-49)

13%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The opinions of the critics regarding the gameplay of Thief are quite varied. Many critics praised the stealth mechanics and thieving elements of the gameplay. GamesRadar++ mentioned that the stealth gameplay and thievery are well implemented and enjoyable, with the thieving being exceptionally addictive. GameTrailers described the gameplay as rewarding and immersive, with a focus on stealth and thieving mechanics. Gameplanet stated that going the pure stealth route in the missions provides a rewarding and challenging experience. These positive opinions highlight the strengths of the gameplay, particularly in terms of stealth mechanics and the satisfaction of successfully executing thieving actions. However, there were also some negative opinions regarding the gameplay. IGN and NowGamer both mentioned that while the stealth mechanics were strong, the combat felt repetitive and the movement felt clumsy. Cheat Code Central criticized the gameplay for being highly guided with limited choices, and the use of the Focus ability was seen as a cheap tactic to work around inconsistencies. Digital Spy mentioned that while Thief excels in the sneaking department, it deviates too often with poorly implemented gameplay types and systems. These negative opinions point out some weaknesses in the gameplay, such as repetitive combat, clumsy movement, and inconsistent mechanics. Overall, the consensus among the critics is that Thief offers a solid stealth gameplay experience with well-implemented thieving mechanics. The multiple paths to success and clever environmental puzzles mentioned by Game Informer contribute to the enjoyment of the gameplay. The lean stealth gameplay, as praised by Joystiq, and the enjoyable sneaking mechanics, as mentioned by Gameplanet and Digital Spy, further support the positive aspects of the gameplay. However, there are some criticisms regarding repetitive combat, clumsy movement, and limited choices, as mentioned by IGN, Cheat Code Central, and NowGamer. Despite these criticisms, the overall sentiment is that the gameplay of Thief provides a satisfying and immersive experience for players who enjoy stealth and thieving mechanics.

TL;DR

gameplay mechanics

Critics have mixed opinions on Thief's gameplay. Positive reviews highlight its strong stealth mechanics and thieving elements, praising their implementation and addictiveness. However, negative feedback points out issues like repetitive combat, clumsy movement, and limited choices. Overall, Thief offers a solid stealth experience with well-implemented mechanics, despite some flaws in combat and movement noted by critics.

69

SCORE DISTRIBUTION FOR VISUALS

Visual Score

69

Positive (80-100)

36%

Mixed (50-79)

52%

Negative (0-49)

12%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The opinions of the critics regarding the Graphics and Visual Design of Thief are varied. Some critics, such as Game Informer and Machinima, praise the game's detailed graphics, lifelike lighting, and visually arresting environments. Game Informer specifically highlights the new-gen versions for their more detailed graphics and realistic lighting effects. Machinima commends the game for combining a strong artistic sense with incredible visuals to bring the city to life. Additionally, Digital Spy mentions the beautifully designed steampunk environment with a rich color palette and atmospheric lighting. However, there are also negative opinions regarding the Graphics and Visual Design of Thief. EGM criticizes the game for running poorly with technical issues, including choppy cutscenes and a claustrophobic city design. IGN echoes this sentiment, stating that while the lighting is impressive, the level design is claustrophobic and lacks variety. PCGamesN mentions repetitive furniture design and restrictive city design as drawbacks. PlayStation LifeStyle criticizes the low framerate and fuzzy visuals in the cutscenes, which detract from the overall visual experience. Overall, the consensus among the critics is mixed. While some critics appreciate the game's detailed graphics, atmospheric lighting, and immersive visuals, others criticize the technical issues, claustrophobic level design, and repetitive elements. The positive aspects of Thief's Graphics and Visual Design are acknowledged by critics like Machinima, Game Informer, and Digital Spy. On the other hand, critics such as EGM, IGN, and PCGamesN highlight the negative aspects. It is worth noting that some critics, like Quarter to Three and The Globe and Mail, praise the game for its immersive visuals and atmosphere. Ultimately, the opinions of the critics regarding the Graphics and Visual Design of Thief are diverse, with both positive and negative aspects being highlighted.

TL;DR

graphics and visual design

Critics are split on Thief's Graphics and Visual Design. Some praise the detailed graphics, lifelike lighting, and immersive environments, while others criticize technical issues, claustrophobic level design, and repetitive elements. Positive feedback from Game Informer and Machinima contrasts with negative opinions from EGM and IGN. In the end, opinions vary widely among critics, with both strengths and weaknesses noted.

67

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

67

Positive (80-100)

27%

Mixed (50-79)

60%

Negative (0-49)

13%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The opinions of the critics regarding the Sound Design and Music of Thief are quite varied. There are several positive aspects highlighted by the critics. Machinima praises the audio as "phenomenal" and highlights the unique sound of the game's darker, occult elements. GameFront commends the ambient conversations, the scuttling of rats, and the crunch of aging roof tiles for drawing the player into the game. Impulsegamer mentions the game's excellent use of surround sound, professional voice acting, and exceptional performance by the main character's voice. COGconnected also praises the sound effects and describes the soundtrack as rich. These positive aspects contribute to enhancing the immersion and atmosphere of the game. However, there are also negative aspects pointed out by some critics. GamesRadar++ mentions sound glitches, such as looping guard dialogue and inaudible speech during cutscenes, which, although annoying, didn't ruin the experience. Official Xbox Magazine criticizes how the dialogue gets drowned out by ambient noise and music, even during cutscenes. Gaming Age mentions issues with the sound design, such as the rain not gradually increasing when approaching a window, and the burden of the music interrupting the quiet atmosphere of a stealth game. PlayStation LifeStyle criticizes the poor sound design, which makes it difficult to accurately judge the location and distance of voices, crucial for sneaking and stealing. The Escapist goes as far as describing the audiovisual design as one of the worst in recent memory, highlighting issues like audio normalization and multiple sources talking over each other. Overall, the consensus among the critics is mixed. While there are positive aspects, such as the immersive sound design, unique sound effects, and professional voice acting, there are also significant issues with sound glitches, drowning out of dialogue, and poor sound design. The Globe and Mail (Toronto) praises the sound design for bringing locations to life and creating tension, while Toronto Sun mentions excellent surround sound effects but criticizes the lack of occlusion, leading to sound inconsistencies. It seems that the positive aspects of the sound design and music are appreciated by some critics, but the negative aspects, such as technical failings and inconsistent audio, detract from the overall experience.

TL;DR

music and sound design

Critics have mixed opinions on the Sound Design and Music of Thief. Positive aspects include immersive sound effects and professional voice acting, enhancing the game's atmosphere. However, some critics point out issues like sound glitches, drowning out of dialogue, and poor sound design, impacting the overall experience. While some praise the unique sound design, others criticize technical failings and inconsistent audio.

53

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

53

Positive (80-100)

13%

Mixed (50-79)

38%

Negative (0-49)

50%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

In analyzing the opinions of the critics regarding the voice acting in Thief, it is evident that there is a mixed response. Some critics, such as Gameplanet and Impulsegamer, have positive views on the voice acting. Gameplanet commends the cast of NPCs, stating that their performances range from passable to excellent, and overall finds the voice acting to be generally good. Impulsegamer specifically praises the voice acting of the main character, Garrett, deeming it professional and exceptionally well-played. These positive opinions highlight the strength of the voice acting in Thief, particularly in terms of the performances of certain characters. On the other hand, there are critics who express disappointment with the voice acting in Thief. EGM criticizes the dry-witted leading man, Garrett, for delivering groan-inducing one-liners. IGN echoes this sentiment, describing the voice acting as flat and the dialogue as poorly lip-synced. The Escapist also expresses disappointment, specifically mentioning the change in voice actor for Garrett as a letdown from the iconic Stephen Russell. These negative opinions indicate that the voice acting in Thief falls short in terms of delivering compelling performances and engaging dialogue. Taking into account the overall consensus of the critics, it is clear that the voice acting in Thief is a divisive aspect of the game. While there are positive remarks about the voice acting, particularly in regards to certain characters, there are also significant criticisms. The negative opinions highlight issues such as flat performances, poorly lip-synced dialogue, and the disappointment of a new voice actor for the main character. However, it is worth noting that there are also positive opinions regarding the professionalism and quality of the voice acting. Ultimately, the overall sentiment leans towards disappointment and suggests that the voice acting in Thief could have been stronger to enhance the overall experience of the game.

TL;DR

voice acting

Critics are divided on the voice acting in Thief. Some praise certain performances, especially Garrett's, while others criticize it for flat delivery and disappointing changes. The overall consensus leans towards disappointment, highlighting both strengths and weaknesses in the voice acting that impact the game's experience.

54

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

54

Positive (80-100)

6%

Mixed (50-79)

67%

Negative (0-49)

28%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

In terms of technical performance, the Xbox One version of Thief received mixed reviews from the critics. EGM mentioned frame rate issues and frequent loading screens, while Game Informer highlighted longer installation and load times compared to the PS4 version. GameTrailers also noted that the technical performance felt like a struggle on both the PlayStation 4 and Xbox One. Machinima and ZTGD criticized the game for its navigation issues and glitches, respectively. However, GamesRadar++ did not mention any significant technical performance or stability issues. Overall, the Xbox One version of Thief seems to have suffered from frame rate issues, loading problems, and glitches, which affected the overall gaming experience for some reviewers. On the other hand, the PC version of Thief received some positive feedback regarding its technical performance. Game Informer recommended the PC version for better performance, and Edge Magazine mentioned regular NPC hiccups and strange character behavior. IGN also mentioned occasional issues with black bars and stuttering during cutscenes for both the Xbox One and PC versions. Despite these minor technical issues, the PC version seems to have provided a smoother and more stable gaming experience compared to the console versions. In terms of the PlayStation 4 version, the critics had mixed opinions about its technical performance. COGconnected mentioned visual glitches that may be fixed with a patch, while Digital Spy found the game more enjoyable as skills improved. However, Impulsegamer praised the smooth performance with minimal slowdowns. On the other hand, PlayStation LifeStyle criticized the framerate dips in both cutscenes and gameplay, and Quarter to Three mentioned broken enemy AI. The Escapist also highlighted framerate issues in cutscenes and a lack of technical competence in relaying the game's story. Overall, the PlayStation 4 version of Thief had its fair share of technical issues, including framerate dips, glitches, and broken AI. In conclusion, the overall consensus among the critics is that Thief had some significant technical performance issues across all gaming platforms. The Xbox One version suffered from frame rate issues, loading problems, and glitches, which affected the gaming experience negatively. The PC version provided a smoother and more stable experience, despite occasional technical issues. The PlayStation 4 version had mixed feedback, with some praising its smooth performance and others criticizing framerate dips, glitches, and broken AI. It is clear that technical performance was a major concern for the critics, with several reviewers pointing out various issues that hindered their enjoyment of the game.

TL;DR

technical performance

Thief received mixed reviews for technical performance on Xbox One, with frame rate issues and glitches. PC version fared better, offering smoother gameplay despite minor issues. PlayStation 4 version had mixed feedback, with some praising performance and others noting framerate dips and AI problems. Overall, technical issues plagued Thief across all platforms, impacting the gaming experience negatively according to critics.

71

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

71

Positive (80-100)

29%

Mixed (50-79)

67%

Negative (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions of the critics regarding the replay value of Thief are generally positive. Multiple critics, such as Game Informer and GamesRadar++, highlight the presence of optional objectives, hidden loot, side missions, and collectibles as reasons to fully explore every level and replay the game. These elements provide incentives for players to revisit missions and earn extra cash for equipment upgrades, making the gameplay experience more engaging and rewarding. The challenge modes mentioned by GamesRadar++ and Digital Spy further contribute to the replay value by offering well-designed, timed scenarios that add variety and excitement to the game. However, there are some negative aspects mentioned by critics that may impact the replay value of Thief. IGN and Quarter to Three mention frustration with the city hub map and loading screens, which can hinder navigation and potentially discourage players from replaying missions. IGN also notes that the story missions can become repetitive, which may reduce the desire to replay them. Additionally, Gameplanet highlights the limitation of avenues to success and the inability to open certain doors, which could limit the variety of approaches and strategies available to players during replays. Overall, the consensus among the critics is that Thief offers a decent level of replay value. The presence of optional objectives, hidden loot, side missions, and collectibles, as well as challenge modes, provide reasons for players to revisit levels and explore the game's dark environments. The customizable difficulty options mentioned by COGconnected and The Escapist also contribute to the replay value by allowing players to tailor the experience to their preferred playstyle. While there are some drawbacks, such as navigation issues and repetitive story missions, the positive aspects outweigh the negatives, making Thief a game worth replaying for those who enjoy stealth gameplay and the thrill of discovering hidden treasures.

TL;DR

replay value

Critics praise Thief for its replay value due to optional objectives, hidden loot, and challenge modes that make revisiting levels engaging. However, concerns about navigation issues and repetitive story missions may detract from the overall experience. Despite some drawbacks, Thief offers a decent replay value with customizable difficulty options and dark, immersive environments for stealth game enthusiasts to enjoy.

Overall verdict

Overall Verdict

64

CRITIK

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OVERALL SCORE DISTRIBUTION

Critik Score

64

Positive (80-100)

29%

Mixed (50-79)

64%

Negative (0-49)

7%

Based on analyzing all available reviews that scored and critiqued the game.

In analyzing the opinions of multiple reviewers regarding the overall verdict of Thief, it is clear that there are both positive and negative aspects highlighted by the critics. Starting with the positives, several critics commend Thief for its strong stealth mechanics and the ability to capture the essence of the stealth gameplay genre. Critics such as Joystiq and Digital Spy appreciate the involving and slow-paced stealth that made the previous titles in the franchise tense and enjoyable. Gameplanet also praises the game for successfully presenting both the best and worst aspects of the franchise and the stealth genre, set in a rich and beautifully decrepit city. The Globe and Mail (Toronto) applauds Thief for its solid reboot of the series and its ability to replicate the adrenaline and thrill of stealing, as well as the customization options available. On the other hand, the negative aspects highlighted by the critics include weak storytelling, bland characters, and frustrating navigation. IGN, in particular, points out that Thief is let down by these factors, which hinder the overall experience of the game. The lack of a unique vision and originality is also mentioned by VideoGamer as a downside, suggesting that the game sticks to the shadows but fails to bring anything new to the genre. The restrictive gameplay and design choices are criticized by Cheat Code Central, who suggests that these may reflect a troubled development period. Overall, the consensus among the critics seems to lean towards a mixed reception of Thief. While there are positive aspects such as the strong stealth mechanics and the ability to capture the essence of the franchise, the game is marred by weak storytelling, bland characters, and frustrating navigation. The opinions of critics like Game Informer and Gameplanet suggest that despite the classic problems and shortcomings, Thief is still a worthwhile addition to the collection of stealth fans. However, critics like EGM and The Escapist express disappointment and consider the game to be a letdown. Ultimately, it can be concluded that Thief falls short of being a reinvention of the franchise and fails to fully capitalize on the potential of the stealth genre, leaving room for improvement in future iterations.

TL;DR

Critics have mixed opinions on the game Thief. While praised for its strong stealth mechanics and capturing the essence of the franchise, it falls short with weak storytelling, bland characters, and frustrating navigation. Some view it as a worthwhile addition for stealth fans, but others see it as a letdown lacking originality. Overall, Thief misses the mark on reinventing the franchise and maximizing the stealth genre's potential, leaving room for improvement in future releases.

64

CRITIK

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Reviews

133 reviews found

86

Impulsegamer

PlayStation 4

Feb 26, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief successfully ticks the right boxes on the PlayStation 4, although it's not a totally next-gen experience. The clunky combat system is a minor gripe, but the game is satisfying for stealth-focused players.


85

Machinima

Xbox One

Feb 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief is just about the best modern Thief game I could ask for. Back in 2011, I said that Human Revolution “manages to live up to the impossibly high prestige set by its title.” Now I can say that about Thief. It’s the real deal, and so is Eidos Montreal.


83

Gaming Age

PC

Mar 11, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief is an enjoyable experience for fans of stealth games. The gameplay and story are engaging, although there are some issues with combat and audio design. The game offers replay value with collectibles and creative approaches to missions.


81

COGconnected

PlayStation 4

Feb 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief is a game that fans of the franchise will enjoy, with a rich detail and hard to put down.


80

The Globe and Mail (Toronto)

PlayStation 4

Feb 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised for its solid reboot of the series and its ability to replicate the adrenaline and thrill of stealing. The customization options are also appreciated. The game requires patience but rewards players who can manage it.


80

Game Informer

Xbox One

Feb 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief suffers from classic problems like simplistic combat and trial-and-error sneaking missions, but it is still a gem that stealth fans should consider adding to their collection.


80

Digital Spy

PlayStation 4

Feb 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief excels as a pure stealth title and becomes increasingly enjoyable as skills improve.


80

Joystiq

Xbox One

Feb 24, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief is best when it sticks to the involving, slow-paced stealth that made its ancestor such a tense affair.


75

GameFront

PC

Feb 27, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is described as an homage to the classic games of the Thief franchise but sometimes tries too hard to fit into the modern action game mold. The city is well-realized and the stealth side of the game is great, but there are missed opportunities in terms of exploration and fleshing out certain aspects of the game.


75

Official Xbox Magazine

Xbox One

Feb 26, 2014

AI-generated summary • May contain inaccuracies • See full review for precise details

Thief's world is fun enough to be compelling overall, but it has shortcomings in its story, characters, technical performance, and repetitive missions.

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