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87

CRITIK

The Curse of Monkey Island

1997
GenresFantasy, Adventure, Comedy, Side View Perspective, Puzzle and Logic, Point & Click, Single Player
AvailableOct 31, 1997
PlatformPC
DeveloperLucasArts
Overview

Select from a variety of buccaneer hairstyles at The Barbery Coast. Enjoy a warm reunion with an old flame. Piracy never looked so good! Learn a valuable trade in lighthouse and VCR repair. Loot, sack and pillage this quaint Caribbean hamlet. Third in the legendary Monkey Island series of graphic adventures. Film quality animation, voice, sound and music- the undead come to life before your very eyes! Incredible high-resolution (640 x 480) graphics. A barrel of gameplay- estimated 30-plus hours. Two difficulty settings: regular and Mega-Monkey (now with much more puzzley goodness)! New and improved insults suitable for swordfights and other fun occasions!

Elsewhere
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Reviews

9 reviews found

100

Just Adventure

PC

Jan 1, 1970

Summary and quote unavailable.


95

PC Gamer

PC

Jan 1, 1970

Summary and quote unavailable.


95

Gamezilla!

PC

Jan 1, 1970

Whether you're looking for a good adventure, or just a good laugh, beautiful animation, or great sound, there's something for everyone in this game. It is an excellent value, and will certainly become a gaming classic. I have yet to find a person who has played this game who hasn't loved it; and I have no doubt that almost all of you will feel the same.


90

GameSpot

PC

Jan 1, 1970

Like its predecessors, Curse has all the makings of a classic: great gameplay, fantastic graphics and music, challenging puzzles, a complex plot, and hilarious dialogue. In Curse, you must once again help our wanna-be pirate hero, Guybrush Threepwood, in an epic struggle against the evil zombie pirate LeChuck, who just refuses to stay dead.


90

Computer Games Magazine

PC

Jan 1, 1970

Summary and quote unavailable.


85

Just RPG

PC

Jan 1, 1970

Summary and quote unavailable.


80

Adrenaline Vault

PC

Jan 1, 1970

Summary and quote unavailable.


80

All Game Guide

PC

Jan 1, 1970

Summary and quote unavailable.


70

Adventure Gamers

PC

Jan 1, 1970

However good the game is, it must be said that it is far too short, and the ending is a little rushed. Two days of gameplay is simply not enough for a modern adventure game. The length also affects the depth of gameplay.

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