67
CRITIK
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.
Game analysis
Critik Scorecard
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Reviews
44 reviews found82
Everyeye.it
Aug 27, 2013
Summary and quote unavailable.
80
InsideGamer.nl
Aug 22, 2013
Summary and quote unavailable.
80
CD-Action
Aug 28, 2013
Summary and quote unavailable.
80
Eurogamer Italy
Aug 20, 2013
Summary and quote unavailable.
80
Vandal
Aug 20, 2013
Summary and quote unavailable.
80
Joystiq
Aug 19, 2013
Paradoxically, The Bureau: XCOM Declassified feels immediate and inclusive as a strategy game, relying more closely on your rapid-fire commands than the bursts of your rifle. The odd hybrid is far from being fully evolved, but it's well suited to further study. As an XCOM alien expert says after an exciting acquisition, "I can't wait for the autopsy." This review is based on the PC version of The Bureau: XCOM Declassified, provided by 2K Games.
79
Games Master UK
Sep 18, 2013
Summary and quote unavailable.
77
GameStar
Aug 20, 2013
Summary and quote unavailable.
76
AusGamers
Aug 21, 2013
Considering the game’s fraught development history and arguably ill-conceived premise, The Bureau is practically a best-case scenario. It may not be a game that anyone asked for, but perhaps that has, in a way, strengthened the final game, forcing it to reel itself in a bit and focus on being entertaining rather than revamping an old IP. It succeeds admirably as an enjoyable sci-fi shooter, and that’s good enough for us.
75
Gamer.nl
Aug 22, 2013
Summary and quote unavailable.