75
CRITIK
Game analysis
Critik Scorecard
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Reviews
35 reviews found95
Just RPG
Jan 1, 1970
Sacred made me forget how disappointed I have been with many RPG’s over the last few years, was wonderful to play, and provided many hours RPG paradise. Just look above to see all the reasons I came to this conclusion. Nevertheless, given some of the technical problems afflicting some users, I would not purchase Sacred unless I had at least the recommended system levels.
93
IC-Games
Jan 1, 1970
Sacred sets out to be little more than you’re typical hack and slash feast but with gorgeous graphics and a storyline/sound effects to match, but why shouldn’t we all devour it anyway? So what if Sacred achieves most of this by borrowing every single idea from Classics like Diablo, and the not so classics like “Blade and Sword”.
91
VideoGamesLife
Jan 1, 1970
Summary and quote unavailable.
90
IncGamers
Jan 1, 1970
Summary and quote unavailable.
88
3DAvenue
Jan 1, 1970
Summary and quote unavailable.
85
Worth Playing
Jan 1, 1970
Its massive world, open-ended feel, deep arsenal, vast array of quests, epic story, good graphics/sound and addictive combat adds up to a game worth buying. It lacks some polish but the developers seem hard at work on rectifying that.
84
ActionTrip
Jan 1, 1970
Summary and quote unavailable.
84
Warcry
Jan 1, 1970
While it had many elements that were highly familiar to me, there were enough unique elements to keep the game fresh and fun. Horse combat, the combo system, and a near fully explorable world from the start managed to keep me entertained a lot longer than other Diablo clones.
82
PC Gamer
Jan 1, 1970
Summary and quote unavailable.
80
Total Video Games
Jan 1, 1970
Summary and quote unavailable.