69
CRITIK
Game analysis
Critik Scorecard
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Reviews
17 reviews found100
ACG
Sep 22, 2016
Summary and quote unavailable.
100
LadiesGamers.com
Aug 2, 2021
I adore this game. It’s so much fun and has tons of replayability. If you like rogue-likes or dungeon crawlers and D&D-like settings, you cannot go wrong with Rogue Wizards.
85
TechRaptor
Oct 8, 2016
Rogue Wizards is a fantastic roguelike dungeon crawler that delivers fun and challenging gameplay with a mildly interesting story. The gauntlet mode provides a lot of replay value and although the game has some issues, the attention to detail enhances the simple yet strategic gameplay to a real gem of an indie game. Rogue Wizards was reviewed on PC via Steam with a copy that was procured by the reviewer via a $15 donation to the game's Kickstarter campaign.
80
Twinfinite
Sep 23, 2016
While its story and approach play it safe, the smooth gameplay and optional “perma-death” Hard Mode still bring plenty to enjoy. With a wide variety of weapons and spells to choose from and a unique experience behind each randomly-generated door, it keeps things fresh without stepping too far outside of established comfort zones.
75
Entertainment Buddha
Sep 30, 2016
Summary and quote unavailable.
70
GamingTrend
Sep 27, 2016
Rogue Wizards is a solid casual roguelike with unique monster designs, perpetually generated dungeons and 10-12 hours of story-mode gameplay. Dungeons themselves are challenging and fun, requiring a bit strategy to defeat monsters which utilize truly unique and interesting attacks. While the boss battles and AI are a little lackluster, the ability to teleport within floors, bonuses for defeating all enemies, and the replayability offered by the Gauntlet mode make Rogue Wizards a good investment for the small price tag of $15.
70
Respawning
Oct 22, 2016
Summary and quote unavailable.
70
TheXboxHub
Aug 11, 2021
We had a lot of time for Rogue Wizards. It’s unashamedly retro, it’s not the prettiest of RPGs out there, and it has near-gamebreaking faults in its controls and loot. But it’s decided that the best parts of an RPG are in its upgrade systems and randomly generated dungeons, and who are we to argue? Some of gaming’s greatest joys come from diving into a dungeon and emerging twice as powerful as before.
70
DarkStation
Oct 20, 2016
As fun as it was, playing through Rogue Wizards left me with an ever-expanding wish list: I wished the characters (who are unvoiced and under-written) were more distinctive and that combat and environments were more varied. I wished player characters would visually change throughout the game and the darn tiles would stop dropping in. But, I also know that the small team at Spellbind Studios also got a lot right, and that Rogue Wizards is still full of depth, charm and promise.
70
GameSpew
Oct 8, 2016
Rogue Wizards is inherently difficult, but for the most part, it’s a rewarding, challenging difficulty that keeps the player engaged. That said, during these vexing difficulty spikes, I would not blame someone if they were to simply leave the game and never return.