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CRITIK
Outbreak: Endless Nightmares twists the series' survival horror gameplay by adding elements of roguelike gameplay. You'll need to explore, hunt for supplies, uncover clues, and fight your way through each anomaly – each consisting of semi-procedurally generated instances where both the environment, and the undead, are out to kill you! Immediately after the events of Outbreak: The Nightmare Chronicles, you find yourself trapped within the remains of Arzt Memorial Hospital – the hub to organize your inventory and storage cache, level up your character, or just to take a breather before venturing back out into the chaos. There’s more to discover in the world besides murderous hordes of the undead – find the journals scattered about to learn more about the outbreak and ultimately where to find refuge! Don’t think death can save you – every time you die, you'll awake trapped in this nexus. Outbreak: Endless Nightmares focuses on extreme replayability by offering multiple character options – each with their own abilities, upgrade paths and more! Each time you venture into the anomaly, it’ll change and become increasingly difficult as you grow in power. You'll need to think carefully about what weapons, healing items, and other supplies you'll bring along. If you're lucky, you may find storage caches that give you access to your expanded inventory, and offer an opportunity to restock. But it's all on you to search your environment for supplies. If you run out ... your fate is sealed!
Game analysis
Critik Scorecard
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Reviews
11 reviews found63
Generación Xbox
Jun 17, 2021
Summary and quote unavailable.
60
COGconnected
May 24, 2021
Outbreak: Endless Nights does everything it sets out to and while I enjoyed some dungeon crawling and shooting zombies in the face for a little while, I’m still going to go back to my very full game library… I have far too much to catch up on to spend too much time in 2002.
55
Multiplayer.it
May 19, 2021
Summary and quote unavailable.
43
Nindie Spotlight
May 19, 2021
Summary and quote unavailable.
40
GameCritics
Aug 11, 2021
Outbreak: Endless Nightmares might be the worst game that I’ve played for over 50 hours. It was a frustrating, unsatisfying experience, and yet I couldn’t stop because I wanted to see if it would get better — and it never did. As a longtime fan of RE-style games and roguelikes I’m the exact target audience for this title, but it honestly had nothing to offer. Plagued by one bad bit of design after another, I can’t recommend Endless Nightmares to anyone who doesn’t have an unusually specific passion for survival horror roguelites. Disclosures: This game is developed and published by Dead Drop Studios.
15
WayTooManyGames
Jun 15, 2021
Outbreak: Endless Nightmares is just a bad game. Everything from the awful controls, terrible pseudo-randomised level design, a paper-thin story that I can tell you nothing about, all make for a horrible experience. Then mix in needless roguelike elements that just don’t belong in a Resident Evil style title. It’s a recipe made in hell.
10
JumpCut PLAY
Jun 2, 2021
Summary and quote unavailable.
10
Noisy Pixel
May 18, 2021
I spent two hours playing Outbreak: Endless Nightmares, which was more than enough to know it wouldn’t get better. This game fails at being a roguelike and survival horror with its terrible systems, controls, and asset flipped layouts, but that’s only the summarized version of this awful experience. The endless nightmares of Outbreak come from knowing you wasted any amount of time from your life playing it. This post may contain Amazon affiliate links.
10
Pure Playstation
Jul 5, 2021
Summary and quote unavailable.
10
TheXboxHub
May 31, 2021
The real horror here is the fact that as the sixth instalment of a so called “series”, Outbreak: Endless Nightmares has absolutely no semblance of a functioning video game. This feels like an incomplete gamma build of a hobby project, and I shudder to think what the five prequels would be like. A solo development effort is an admirable endeavour, and making games is incredibly difficult, but there is simply no valid excuse to churning out a completely broken and non-functioning experience. At the very least, it would have helped if Outbreak: Endless Nightmares demonstrated some experience and growth, but here it seems like all the games have been pushed out haphazardly, without any learning from past actions.