77
CRITIK
Assault Squad is primarily a real-time tactics game, but veers more toward strategy than its predecessors due to the absence of any "fixed force" (i.e. no reinforcements) scenarios. It is driven by an intricate simulation that tracks ammunition and fuel, inventories for each and every unit, cover and line of sight, tank combat with penetration and deflection of shells, field of view, and much more beside. While Assault Squad is geared toward multiplayer, the new co-op Skirmish mode can be played offline without a partner. Like earlier games in the series, Assault Squad includes a "direct control" feature that allows the player to take control of any unit on the field. This allows fine control during firefights, such as priming grenades before throwing and aiming for specific parts on a tank. The multiplayer uses the GameSpy client and has a built in Elo rating system. Multiplayer matches can take place on dozens of maps and between the games five factions. New multiplayer maps are being released as DLC.
Game analysis
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Reviews
21 reviews found85
Multiplayer.it
Mar 28, 2011
Summary and quote unavailable.
85
GameWatcher
Mar 4, 2011
Summary and quote unavailable.
85
PC Gamer
Apr 21, 2011
Summary and quote unavailable.
82
GamingXP
Feb 21, 2011
Summary and quote unavailable.
82
Vandal
Apr 18, 2011
Summary and quote unavailable.
81
3DJuegos
May 5, 2011
Summary and quote unavailable.
81
PC Gamer UK
Apr 1, 2011
Summary and quote unavailable.
80
GameSpot
Apr 30, 2011
Summary and quote unavailable.
80
SpazioGames
Mar 21, 2011
Summary and quote unavailable.
80
Eurogamer
Apr 7, 2011
Summary and quote unavailable.