83
CRITIK
Lara Croft and the Guardian of Light is a platform action video game developed by Crystal Dynamics and published by Square Enix for Microsoft Windows, PlayStation 3, Xbox 360 and iOS as part of the Tomb Raider series through digital distribution. Unlike previous games in the series, the game does not carry the Tomb Raider brand and has a heavy emphasis on cooperative gameplay. In multiplayer, players take the role as either Lara Croft or a 2,000-year-old Mayan warrior named Totec. They must work together in order to stop the evil spirit Xolotl and retrieve the Mirror of Smoke. A single-player campaign mode is available that does not include the non-playable character AI following or helping Lara.
Game analysis
Critik Scorecard
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Reviews
13 reviews found91
1UP
Oct 20, 2010
Summary and quote unavailable.
90
GameWatcher
Oct 20, 2010
Summary and quote unavailable.
90
Game Informer
Oct 20, 2010
The level design is as epic as ever, with puzzles spanning entire vistas littered with tunnels, tombs, torturous traps, and more. Challenge rooms are a new addition that make the game much more accessible.
87
PC Format
Dec 22, 2010
Summary and quote unavailable.
87
PC Gamer UK
Dec 30, 2010
Summary and quote unavailable.
86
Computer Games Online RO
Oct 20, 2010
Summary and quote unavailable.
86
3DJuegos
Oct 20, 2010
Summary and quote unavailable.
86
ActionTrip
Oct 20, 2010
Summary and quote unavailable.
85
GameSpot
Oct 20, 2010
Exploration, combat, and puzzle-solving come together beautifully in this rewarding, replayable arcade adventure. The Good - Slick, satisfying combat - Lush levels encourage exploration - Enticing challenges spur replayability - Clever puzzles - Great cooperative play. The Bad - No online cooperative play - Throwaway plot - Keyboard controls are too imprecise. In Lara Croft and the Guardian of Light, you see the titular leading lady from a whole new perspective.
85
IGN
Oct 20, 2010
Summary and quote unavailable.