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CRITIK
Half-Life for Dreamcast is a console port of Half-Life for the Sega Dreamcast developed by Gearbox Software and Captivation Digital Laboratories with the assistance of Sierra Entertainment and Valve Software. It was cancelled only a few weeks away from its projected release date. The port was to feature a new, exclusive mission pack called Half-Life: Blue Shift, along with better visuals and effects.
Game analysis
Critik Scorecard
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Reviews
24 reviews found100
Adrenaline Vault
Jan 1, 1970
Summary and quote unavailable.
100
GamePro
Jan 1, 1970
Summary and quote unavailable.
100
Game Revolution
Jan 1, 1970
Summary and quote unavailable.
100
Hot Games
Jan 1, 1970
Summary and quote unavailable.
100
Yahoo!
Jan 1, 1970
Everything about Half-Life smacks of quality: the storyline, the gameplay, the graphics, the sound effects and last, but not least, the obvious level of committment Sierra and Valve have invested in it. Half-Life is, without doubt, the best PC game I have ever played. Ever.
100
Just Adventure
Jan 1, 1970
Summary and quote unavailable.
100
CPUGamer
Jan 1, 1970
Summary and quote unavailable.
100
All Game Guide
Jan 1, 1970
Summary and quote unavailable.
100
Gamers Depot
Jan 1, 1970
Summary and quote unavailable.
98
Gamezilla!
Jan 1, 1970
It is, without a doubt, the best single-player first-person shooter ever. Period. It is so good for so many reasons. But most importantly, it is fun. I mean really fun. Realistic environments, challenging AI (but not overly so), stirring soundtrack, and a beautiful rendition of the Quake engine are only the frosting on the cake. I dont want to say too much, so I will only describe one feature that I love immensely: scripted events.