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Half-Life cover image

96

CRITIK

Half-Life

1998
GenresAdventure, Action, Science Fiction and Futuristic, Shooter, Puzzle and Logic, Thriller, Single Player, Multiplayer, First Person Perspective
AvailableNov 19, 1998
PlatformPC
DeveloperValve Software
Overview

Half-Life for Dreamcast is a console port of Half-Life for the Sega Dreamcast developed by Gearbox Software and Captivation Digital Laboratories with the assistance of Sierra Entertainment and Valve Software. It was cancelled only a few weeks away from its projected release date. The port was to feature a new, exclusive mission pack called Half-Life: Blue Shift, along with better visuals and effects.

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We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.

Reviews

24 reviews found

100

Adrenaline Vault

PC

Jan 1, 1970

Summary and quote unavailable.


100

GamePro

PC

Jan 1, 1970

Summary and quote unavailable.


100

Game Revolution

PC

Jan 1, 1970

Summary and quote unavailable.


100

Hot Games

PC

Jan 1, 1970

Summary and quote unavailable.


100

Yahoo!

PC

Jan 1, 1970

Everything about Half-Life smacks of quality: the storyline, the gameplay, the graphics, the sound effects and last, but not least, the obvious level of committment Sierra and Valve have invested in it. Half-Life is, without doubt, the best PC game I have ever played. Ever.


100

Just Adventure

PC

Jan 1, 1970

Summary and quote unavailable.


100

CPUGamer

PC

Jan 1, 1970

Summary and quote unavailable.


100

All Game Guide

PC

Jan 1, 1970

Summary and quote unavailable.


100

Gamers Depot

PC

Jan 1, 1970

Summary and quote unavailable.


98

Gamezilla!

PC

Jan 1, 1970

It is, without a doubt, the best single-player first-person shooter ever. Period. It is so good for so many reasons. But most importantly, it is fun. I mean really fun. Realistic environments, challenging AI (but not overly so), stirring soundtrack, and a beautiful rendition of the Quake engine are only the frosting on the cake. I dont want to say too much, so I will only describe one feature that I love immensely: scripted events.

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