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CRITIK

Gunpoint

2013
GenresAdventure, Indie, Action, Platformer, Comedy, Side View Perspective, Puzzle and Logic, Strategy, Single Player
AvailableJun 3, 2013
PlatformPC
DeveloperTom Francis
Overview

Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data. To get past security, you'll need to make creative use of your main gadget: the Crosslink. It lets you see how all the security devices in a level are wired up, and then you can just click and drag with the mouse to wire them differently. So you can connect a lightswitch to a trapdoor, then flick it when a guard walks across to make him fall through.

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Reviews

32 reviews found

95

Destructoid

PC

Jun 3, 2013

Leaping over buildings, smashing through windows, uncovering police corruption, and rewiring security systems is likely to be a lot more worthwhile than whatever else you were planning on doing.


95

Hooked Gamers

PC

Jun 25, 2013

Summary and quote unavailable.


90

The Escapist

PC

Jun 3, 2013

Summary and quote unavailable.


90

GameTrailers

PC

Jun 10, 2013

Summary and quote unavailable.


90

Joystiq

PC

Jun 26, 2013

At $10, Gunpoint is a proudly lean product, and its clever blend of stealth, puzzles and film noir humor is worth exploring, though you may want to avoid enhancing your real-life spy skills by following Conway's lead. Unless consistently hurling yourself through windows is already a hobby. This review is based on the Steam version of Gunpoint, provided by Suspicious Developments.


90

Polygon

PC

Jun 18, 2013

Summary and quote unavailable.


90

GameFront

PC

Jul 3, 2013

Summary and quote unavailable.


90

VideoGamer

PC

Jun 3, 2013

What makes Gunpoint so good, is how it makes the player feel like a genius. Each solution feels like your own. The game hands you a Swiss Army Knife made out of other, smaller Swiss Army knives and lets you loose in the shed, with ALL the wood. It's refreshing - in the age of 'follow the man' - for a game to trust you within its confines.


90

IGN

PC

Jun 20, 2013

Summary and quote unavailable.


88

Pelit (Finland)

PC

Oct 7, 2013

Summary and quote unavailable.

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