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59

CRITIK

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Godfall

2020
GenresFantasy, Adventure, Action, Third Person Perspective, RPG, Single Player, Multiplayer
AvailableNov 12, 2020
PlatformPC, PlayStation 5, PlayStation 4
DeveloperCounterplay Games
Overview

Godfall is a looter-slasher set in a bright fantasy universe filled with heroic knights and arcane magic. Embark on adventure in a fantasy action RPG that utilizes high-impact third-person melee combat to engage players as they hunt for loot, don legendary armor sets and defeat vicious enemies. Face challenging missions that reward you with head-turning loot as you vanquish the armies that stand against you.

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Game analysis

Critik Scorecard

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47

SCORE DISTRIBUTION FOR STORY

Story Score

47

Positive (80-100)

2%

Mixed (50-79)

44%

Negative (0-49)

54%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Godfall, as perceived by critics, has received mixed reviews. Some positive aspects highlighted by a few critics include the game's lore-heavy narrative, as mentioned by God is a Geek, which adds depth to the conflict between the two brothers, Orin and Macros. Additionally, IGN Spain appreciates the rich lore and universe that immerse players in the Valorian quest to confront Macros. These elements contribute to creating a detailed backdrop for the high-fantasy action RPG experience. On the other hand, the majority of critics express negative opinions regarding the story of Godfall. AusGamers, CGMagazine, COGconnected, and DarkStation criticize the narrative for being generic, shallow, and lacking originality. They highlight the lack of character development and depth in the plot, making it difficult for players to connect with the protagonist or supporting cast. Furthermore, critics like Press Start Australia, TheSixthAxis, and Worth Playing emphasize the forgettable and uninteresting nature of the story, with little to no memorable NPCs or engaging twists to captivate players. Overall, the consensus among critics is that the story of Godfall falls short of expectations. While some appreciate the lore and universe-building efforts, the general sentiment leans towards the narrative being lackluster, uninspired, and serving mainly as a backdrop for the gameplay. Critics like Game Revolution and GameCrate point out the story's threadbare nature, lacking depth and failing to provide significant lore or character development. The repetitive missions, lack of depth, and uninteresting NPCs contribute to an overall underwhelming storytelling experience in Godfall, as echoed by various critics across different platforms.

TL;DR

story and narrative

Critics have mixed feelings about Godfall's story, with some praising its lore and universe, while many others criticize it for being generic and lacking depth. While some appreciate the world-building efforts, the consensus is that the narrative falls short, with critics citing lackluster characters and uninspired storytelling. Overall, the story of Godfall is seen as a weak aspect of the game, serving mainly as a backdrop for the gameplay.

66

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

66

Positive (80-100)

30%

Mixed (50-79)

62%

Negative (0-49)

8%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Godfall has received a mix of positive and negative feedback from critics. Many reviewers praised the combat system for its depth, engaging mechanics, and satisfying feedback. Critics like GameCrate and Critical Hit highlighted the unique combat system that requires strategy, timing, and careful consideration of weapon types and abilities. The variety of weapons, skills, and upgradeable Valorplates were also commended for enhancing the gameplay experience. Additionally, mechanics like Soulshatter, Breaching, and parrying were mentioned as adding depth and variety to the combat, as noted by Comicbook.com and Forbes. On the other hand, several critics pointed out various issues with the gameplay of Godfall. Common criticisms included repetitive missions, lack of challenge, and a feeling of monotony over time. Reviewers like SpazioGames and USgamer mentioned the repetitive nature of missions and combat, with a lack of depth and challenge in the gameplay loop. New Game Network and Shacknews highlighted confusion in the gameplay direction, sloppy hitboxes, and a grind-heavy progression system that hindered the overall experience. The lack of meaningful progression, excessive grinding, and poor level design were also mentioned as drawbacks by Ragequit.gr and Multiplayer.it. Overall, the consensus among critics regarding the gameplay of Godfall leans towards a mixed reception. While the combat system was generally praised for its depth and engaging mechanics by critics like Game Revolution and Destructoid, issues such as repetitive missions, lack of challenge, and a sense of monotony were common concerns raised by reviewers like Games.cz and Gaming Nexus. Despite some critics appreciating the combat mechanics and variety in gameplay elements, the overall sentiment suggests that Godfall struggles to find a cohesive identity, leading to a divisive reception among critics. Ultimately, the game's gameplay appears to offer moments of enjoyment for those who appreciate its combat intricacies, but falls short in providing a consistently engaging and varied experience for all players.

TL;DR

gameplay mechanics

Godfall's gameplay receives mixed reviews from critics. Praise for its deep combat system and engaging mechanics contrasts with criticism of repetitive missions and lack of challenge. While some enjoy the combat intricacies and variety, others find the gameplay lacking in depth and cohesion. Overall, opinions are divided on Godfall's gameplay experience, offering moments of enjoyment for combat enthusiasts but falling short for others seeking a consistently engaging and varied experience.

74

SCORE DISTRIBUTION FOR VISUALS

Visual Score

74

Positive (80-100)

52%

Mixed (50-79)

47%

Negative (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of Godfall have received a mix of positive and negative feedback from critics. Many reviewers praised the game for its stunning visuals, detailed environments, and impressive character designs. Critics like JeuxActu and Game Informer highlighted the visually stunning world and highly detailed armor designs, with Game Informer specifically mentioning the garish armors themed after beasts. The flashy Valorplates and unique weapons were also commended for their intricate details and visually appealing aesthetics, as noted by DualShockers. On the other hand, several critics pointed out various shortcomings in the graphics and visual design of Godfall. Issues such as repetitive level design, lack of environmental diversity, and uninspired enemy designs were commonly mentioned. Critics like Games.cz and Forbes criticized the lackluster enemy designs, with Games.cz specifically mentioning disappointing weapon effects. Additionally, technical problems like frame rate issues, stuttering, and performance issues were highlighted by reviewers such as Hobby Consolas and Hardcore Gamer, impacting the overall visual experience of the game. Overall, the consensus among critics regarding the graphics and visual design of Godfall leans towards a mixed reception. While the game is lauded for its impressive visuals, detailed environments, and unique character designs, it falls short in areas such as repetitive level design, technical issues, and lack of artistic variety in environments and enemies. Critics like Eurogamer Italy and GameSpot mentioned performance issues and lack of interaction with the world as detracting factors. Despite its flaws, Godfall still manages to showcase the graphical capabilities of the PS5 and PC, earning praise for its top-tier graphics and stunning visuals from reviewers like CGMagazine and MMORPG.com.

TL;DR

graphics and visual design

Godfall's graphics divide critics, with praise for stunning visuals and detailed designs countered by criticism of repetitive levels, lack of variety, and technical problems. While the game showcases PS5 and PC graphical prowess, it falls short in artistic diversity, enemy design, and performance issues, earning a mixed reception overall.

63

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

63

Positive (80-100)

9%

Mixed (50-79)

82%

Negative (0-49)

9%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The Sound Design and Music of Godfall have received a mix of positive and negative feedback from critics. Meristation praises the game for its impactful weapon sounds and compelling score by Ben Macdougall, highlighting the immersive experience it provides during combat. GamesRadar++ also commends the solid sound design, particularly enjoying the satisfying impact sounds during battles and the unique Soulshatter ability. Vandal appreciates the strong sound effects and good voice acting, contributing to the overall epic feel of the game. COGconnected notes that the soundtrack fits well and the voice acting is pretty good, adding to the immersive experience. On the flip side, some critics express concerns about the music and sound design of Godfall. IGN Spain criticizes the sporadic music design, stating that it falls short and impacts the overall experience negatively. JeuxActu criticizes the soundtrack for being lackluster, suggesting that it fails to enhance the gameplay experience. New Game Network compares the score to royalty-free epic fantasy music, implying that it may come off as over-the-top and not fully complementing the game's aesthetic. 3DJuegos mentions repetitive music lacking depth, indicating a lack of variety and complexity in the game's musical offerings. Overall, the consensus among critics regarding the Sound Design and Music of Godfall is somewhat divided. While some, like Meristation and GamesRadar++, appreciate the immersive sound effects and impactful score, others, such as IGN Spain and JeuxActu, find the music lacking and not fully enhancing the gameplay experience. The positive aspects highlighted by Vandal and COGconnected, such as the strong sound effects and fitting soundtrack, are balanced by the criticisms from New Game Network and 3DJuegos regarding the repetitiveness and lack of depth in the music. Despite the mixed opinions, it seems that the sound design and music in Godfall play a significant role in shaping the overall experience for players, with some aspects resonating more positively than others among critics.

TL;DR

music and sound design

Critics are divided on the sound design and music of Godfall. Some praise the immersive experience and impactful score, while others criticize the lackluster soundtrack and repetitive music. Positive feedback includes strong sound effects and fitting soundtrack, while negative comments point out sporadic music design and lack of depth. Overall, opinions vary, with some aspects resonating more positively than others among critics.

55

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

55

Positive (80-100)

0%

Mixed (50-79)

75%

Negative (0-49)

25%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Godfall has received a mix of opinions from critics. COGconnected and Gaming Nexus both found the voice acting to be pretty good and decent, respectively. COGconnected appreciated the overall quality but mentioned that the main character's voice could be distracting. Gaming Nexus highlighted that the voice acting helped to enhance the cutscenes and storytelling experience. Additionally, Vandal praised the English voice acting with Spanish texts, indicating a positive aspect of the voice work in the game. Worth Playing also noted the bombastic and epic tone present in the voice acting, with Orin's voice changing based on the equipped armor, adding a dynamic element to the performances. On the other hand, there were criticisms regarding the voice acting in Godfall. Game Rant suggested that players might have a better experience by skipping cutscenes, implying that the voice acting may not be a strong point of the game. WellPlayed described the voice acting as "bang average," with storytelling never feeling above average, indicating a lack of depth and impact in the performances. Cultured Vultures specifically criticized the NPC's voice acting for being patronizing and frustrating, which negatively affected the player's immersion and enjoyment of the game. Overall, the consensus among critics leans towards a mixed reception of the voice acting in Godfall. While some reviewers appreciated aspects like the quality and dynamic nature of the voice work, others found it lacking in depth and impact, especially in the case of NPC performances. The varying opinions suggest that the voice acting in Godfall may not be universally praised but can still contribute to the overall experience for some players, enhancing the storytelling and character interactions to a certain extent.

TL;DR

voice acting

Critics have mixed opinions on the voice acting in Godfall. Some praised its quality and dynamic elements, while others found it lacking in depth and impact, especially for NPC performances. Overall, the voice acting in Godfall received a mixed reception, with some reviewers appreciating its contribution to storytelling and character interactions, while others felt it fell short of expectations.

53

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

53

Positive (80-100)

14%

Mixed (50-79)

49%

Negative (0-49)

37%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

In terms of technical performance on the PS5, several critics noted positive aspects such as smooth gameplay experiences without frame drops, stable 60fps performance, and visually stunning experiences on a good 4K TV setup. Critics like God is a Geek and IGN Spain highlighted the solid performance on the PS5, showcasing the potential of the console's capabilities. Additionally, We Got This Covered praised the near-zero load times and the utilization of the DualSense controller features, enhancing the overall gameplay immersion. However, the PS5 version of Godfall faced significant technical challenges according to various critics. Issues such as frame rate drops, crashes, bugs, stuttering, glitches, and poor netcode were common complaints. Critics like COGconnected, Hardcore Gamer, and Vandal pointed out these issues, which negatively impacted the gameplay experience. The lack of matchmaking in online co-op, clunky UI, and targeting problems were also highlighted by critics like Destructoid and Press Start Australia as major flaws affecting the technical performance on the PS5. Overall, the consensus among critics regarding the technical performance of Godfall on various platforms leans towards a mixed reception. While some critics appreciated the smooth performance on the PS5 and the visually appealing experiences, the prevalent issues such as frame rate drops, crashes, bugs, and online connectivity problems detracted from the overall gameplay experience. Critics like Game Rant and Worth Playing acknowledged the game's occasional slowdowns and technical hiccups, indicating a need for optimization and bug fixes to enhance the technical performance across all platforms. Despite some positive aspects, the technical challenges faced by Godfall on both PS5 and PC platforms seem to have impacted the overall reception of the game among critics.

TL;DR

technical performance

Critics praise PS5 for smooth gameplay and stunning visuals, but Godfall faces technical issues like frame drops and bugs. Mixed reception due to performance challenges on PS5 and PC platforms, with critics calling for optimization and bug fixes.

49

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

49

Positive (80-100)

4%

Mixed (50-79)

57%

Negative (0-49)

39%

Based on analyzing reviews that specifically scored or critiqued the replay value.

In terms of positives, several critics highlighted aspects of Godfall that contribute to its replay value. AusGamers appreciated the three-person co-op feature and shared loot system, which added an interesting dynamic to the gameplay experience. Digital Trends and GamingTrend both mentioned the endgame content, such as Dreamstones and Tower of Trials, as providing opportunities for dedicated players to grind for rewards and special gear. Additionally, God is a Geek praised the deep gameplay mechanics, evolving skill trees, and combat and loot systems that make players want to return for more action. On the other hand, the negative aspects that impact the replay value of Godfall were also pointed out by various critics. CGMagazine, Critical Hit, and TheGamer criticized the lack of variety and depth in the game, which can make it feel repetitive and unengaging over time. Game Revolution and Vandal highlighted the repetitive nature of missions, lack of meaningful loot, and cumbersome menu navigation as factors that limit the game's long-term appeal. Additionally, Cultured Vultures and GameSpot mentioned the lack of scaling in fights, minimal variation in valorplates, and repetitive boss battles as detriments to the overall replayability of the game. Overall, the consensus among critics regarding the replay value of Godfall leans towards the negative side. While some aspects like the endgame content, combat mechanics, and co-op features were praised by a few reviewers, the general sentiment suggests that the game falls short in providing enough diverse and engaging content to keep players coming back for more. Critics like Game Informer and GameCrate noted the repetitive nature of missions and lack of matchmaking as drawbacks that hinder long-term engagement. Ultimately, the mixed opinions on the game's replay value indicate that while Godfall may offer some initial enjoyment and incentives for replaying certain activities, it lacks the depth and variety needed to sustain long-lasting interest among players.

TL;DR

replay value

Critics praised Godfall's co-op play and endgame content for replay value, but slammed its lack of variety and repetitive missions, leading to mixed opinions on long-term engagement. Ultimately, the game falls short in providing diverse and engaging content to keep players hooked.

Overall verdict

Overall Verdict

59

CRITIK

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OVERALL SCORE DISTRIBUTION

Critik Score

59

Positive (80-100)

5%

Mixed (50-79)

89%

Negative (0-49)

6%

Based on analyzing all available reviews that scored and critiqued the game.

In analyzing the opinions of multiple reviewers on Godfall, it is evident that the game has received a mix of positive and negative feedback. Some critics, such as GamingBolt, Trusted Reviews, and God is a Geek, praised the game for its strong combat mechanics, impressive visuals, and engaging gameplay. God is a Geek even went as far as calling it a "massive surprise" that successfully combines elements from popular titles like God of War and Diablo. The combat system was particularly highlighted by multiple critics for being enjoyable and satisfying, showcasing the potential the game has in terms of gameplay experience. On the flip side, several critics pointed out various shortcomings of Godfall. Critics like Eurogamer Italy, GameSpot, and Screen Rant criticized the game for its repetitive missions, lackluster story, uninteresting characters, and issues with loot mechanics. The lack of depth in storytelling, narrative shortcomings, and technical performance problems were also commonly mentioned as drawbacks by critics such as JeuxActu, Game Informer, and Destructoid. These negative aspects contribute to the overall sentiment that while Godfall has its strengths, it falls short in delivering a fully immersive and compelling gaming experience that can keep players engaged in the long run. Overall, the consensus among the critics leans towards a lukewarm reception of Godfall. While the game is commended for its combat mechanics, visuals, and potential for improvement through updates and expansions, it is often criticized for its lack of depth, repetitive gameplay, uninspired story, and issues with loot mechanics. Critics like WellPlayed and GameCrate recommend it as a bargain bin purchase or a technical showcase rather than a must-have title. The general sentiment suggests that while Godfall may offer some enjoyment for a quick playthrough or with friends, it may not have the lasting impact or depth to compete with other more engaging titles available on the market, especially considering its high price point.

TL;DR

Godfall receives mixed reviews, praised for combat and visuals but criticized for repetitive missions, shallow story, and technical issues. While it shows potential, it falls short of providing a truly immersive gaming experience. Consider it for a bargain buy or tech display, not a must-have title.

59

CRITIK

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Reviews

123 reviews found

85

God is a Geek

PlayStation 5

Nov 11, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a massive surprise that successfully combines elements from God of War and Diablo. Despite its garish appearance, the game is well-designed, addictive, and offers a satisfying gameplay experience.

Read full review

Full review

75

GamingTrend

PlayStation 5

Nov 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Visually impressive and engaging game with room for improvement in technical aspects and gameplay variety.

Read full review

Full review

75

MMORPG.com

PlayStation 5

Nov 23, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall excels in combat and graphics but falls short in storytelling, user interface, mission structure, and lack of innovation in the loot system. Offers a fun hack and slash experience but may lack longevity without ongoing updates.

Read full review

Full review

75

PC Invasion

PC

Nov 12, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that Godfall is a visually appealing game with strong combat, but it doesn't break new ground and may not surprise players. The combat is praised more than in similar games.

Read full review

Full review

70

GamesRadar+

PlayStation 5

Nov 11, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is an odd game that excels in combat but may not appeal to everyone due to its focus on repetition. It provides satisfying and polished gameplay, but the level design and story are lacking. The occasional framerate hiccups are also mentioned as a negative aspect. However, the reviewer still finds the combat moments to be amazing.

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Full review

70

Press Start Australia

PlayStation 5

Nov 18, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a solid launch title for the PlayStation 5, with enjoyable gameplay and satisfying combat, despite its basic story and some technical issues.

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Full review

70

Destructoid

PlayStation 5

Nov 13, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a divisive game, appreciated by some and seen as a relic by others. It is recommended for action enthusiasts.


70

Game Informer

PlayStation 5

Nov 13, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

Godfall is a looter-slasher that excels in combat but falls short in other aspects such as story and variety. It is recommended for players who enjoy stat bumps and the satisfaction of seeing enemies suffer from unlocked enchantments.

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Full review

70

The Games Machine

PlayStation 5

Nov 25, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The review states that Godfall is entertaining and enjoyable despite its flaws.

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Full review

70

IGN Spain

PlayStation 5

Nov 20, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

An enjoyable looter-slasher with potential for improvement, offering engaging combat and cooperative gameplay.

Read full review

Full review
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