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CRITIK

Fantasy Wars

2007
GenresFantasy, Third Person Perspective, Turn-Based, RPG, Top-Down Perspective, Strategy, Military and Warfare, Single Player, Multiplayer
AvailableNov 8, 2007
PlatformPC
DeveloperIno-Co, 1C:Ino-Co
Overview

Fantasy Wars is a classic turn-based strategy game set in a fantasy world. The project is based on The Engine from developer SkyFallen Entertainment and combines 3D graphics, classical gameplay and a smart plot that tells about the bloody and destructive war in a world where Human kingdoms, Orc barrens, underground fortresses of Dwarves and magic Elven forests exist side by side. The game consists of three connected campaigns with an integral storyline. In each of them you, as a leader of one of the races, will create a powerful army, improve the combat skills of your soldiers, search for magic artifacts and use crushing spells. Special Features Hexagonal battles in the 3D environment Great variety of tactical possibilities Original storyline Vivid heroes that reveal their character during the game More than 70 units and 9 types of armies Advanced system of upgrading units Multiplayer mode (LAN, Internet, Hotseat)

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Reviews

22 reviews found

88

Pelit (Finland)

PC

Jan 1, 1970

Summary and quote unavailable.


80

Armchair Empire

PC

Jan 1, 1970

Summary and quote unavailable.


80

GamingTrend

PC

Jan 1, 1970

The sounds in the game, or lack thereof, irritate me to a point, and the acting is rather subpar too, but I could hardly walk away from the game to eat. The different battle tactics just keep me engrossed.


79

Gaming Nexus

PC

Jan 1, 1970

Summary and quote unavailable.


78

IGN

PC

Jan 1, 1970

Summary and quote unavailable.


76

GamingExcellence

PC

Jan 1, 1970

While Fantasy Wars may not set any new records or break the gameplay barrier, it is a solid turn-based war game with an addictive twist. Whether your cup of tea is trampling Humans or flinging arrows at Elven defenses, this game has what you want and more.


75

Game Chronicles

PC

Jan 1, 1970

Summary and quote unavailable.


75

GameZone

PC

Jan 1, 1970

The game has a gentle learning curve that is inviting to most players. Increasing the difficulty will provide a challenge suitable to players of varying levels.


75

PTGamers

PC

Jan 1, 1970

Summary and quote unavailable.


75

GameSpot

PC

Jan 1, 1970

Summary and quote unavailable.

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