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CRITIK
Taking place after the events of Doom, you take control of scientist who was killed during the initial demon invasion of Mars. Available for PlayStation VR and VIVE platforms, this Doom adventure will bathe you in virtual carnage. Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, Doom VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Lay waste to an army of demonic foes as you explore and interact with the outlandish world of Doom from an entirely new perspective.
Game analysis
Critik Scorecard
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Reviews
76 reviews found100
GMW3
Jan 1, 1970
Ultimately DOOM VFR stands as a fine example of just what can be achieved with the FPS genre in VR as of today, lining-up against Robo Recall as an action-heavy experience that throws the rulebook out of the window. It’s true that the visual quality has suffered dramatically and the control systems could be seen as far too awkward by many, but the fact that DOOM VFR pushes so hard against the VR grain makes it well worth any PlayStation VR owner’s time and money. CORRECTION: Smooth locomotion is available when using the PlayStation Aim via a checkbox on the controller screen.
90
90
TheSixthAxis
Jan 1, 1970
As a VR experience designed from the ground up for the technology, Doom VFR is probably the best example of this to date. There are some improvements to be made with the movement, but it is otherwise a fantastic bit of the ol’ ultra violence that shouldn’t be missed. Bethesda have definitely shown they understand the potential of VR, so hopefully we’ll see more dedicated VR experiences in the future.
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85
85
COGconnected
Jan 1, 1970
Doom VFR is a fantastic translation of the Doom series to virtual reality. Yes, it’s a bit on the short side — I finished in about three hours — but the fun of leaping around arenas pursued by horrific demons makes it worth revisiting. If this game had told a compelling story, it would rank pretty high on my list of the best games of 2017, but the lackluster tale left me feeling let down. Still, if you know what you’re in for, it’s a bloody good time.
85
PSX Brasil
Dec 10, 2017
Summary and quote unavailable.
80
Meristation
Jan 1, 1970
Summary and quote unavailable.
80
PlayStation LifeStyle
Jan 1, 1970
It’s hard to reconcile the great game that is Doom VFR with the clumsy Move controls that are hardly player friendly. If you have an Aim controller, that’s the best way to play, but I would have liked for the Moves to have been a viable option.
80
80