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CRITIK

Bloodless

2024
GenresAdventure, Indie, Action, Side View Perspective, RPG, Top-Down Perspective, Single Player
AvailableAug 29, 2024
PlatformPC, Nintendo Switch
DeveloperPoint N' Sheep
Overview

Stylish retro, action-adventure game featuring fast-paced combat centered around ronin Tomoe's signature dash-counter mechanic, fighting with nothing but her bare fists to disarm her former allies, the samurai army of Shogun Akechi.

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We're still gathering data and reviews for this game. Once we have enough information, we'll provide a detailed scorecard breaking down all aspects of the game.

Reviews

9 reviews found

90

Hardcore Gamer

Aug 28, 2024

Summary and quote unavailable.


80

Nindie Spotlight

Oct 11, 2024

Summary and quote unavailable.


80

NoobFeed

Sep 4, 2024

Bloodless provides an engaging experience with challenging and fun combat, a badass elderly protagonist, an interesting premise that I enjoyed where her determination to keep a vow is at odds with all the violence around her, and some interesting and eccentric characters who provide a bit of comic relief to the otherwise tense atmosphere. You should check this game out if the visuals appeal to you and you are okay with a difficult combat system. Ahnaf Tajwar Editor, NoobFeed 80/100 While it's not uncommon for publishers to shut down video games to cut loss The highly anticipated alchemy-themed role-playing game Atelier Yumia: The Alch Upcoming AAA games are always in the news and continue to be topics of conversa There hasn't been much excitement for Warner Bros.


80

Shacknews

Aug 28, 2024

Ultimately, Bloodless is an interesting, straightforward kind of game that is exactly what it says it is on the box. There’s a central premise, and the gameplay revolves (almost) entirely around it, even if it wavers a little out of an apparent necessity. And even then, takes the care to justify the shift in a way that lines up in the fiction. The non-lethal combat is fun to engage with, and doesn’t simply feel like another samurai game about parrying. There also isn’t a ton more to Bloodless than that, which is totally fine. There’s a target, the game lines up its shot, and hits it dead center. Good stuff. Bloodless is available on August 29, 2024 for the PC.


80

GamingTrend

Oct 4, 2024

Bloodless approaches the idea of a brawler with a unique spin featuring its non-lethal combat, but feels like it can be pulling its punches in some areas. Parrying your way through waves of enemies is novel, yet the implementation can lead to some overwhelming moments in an otherwise engaging experience. The path of mercy was never going to be easy though, and Bloodless still manages to be an overall fun journey of finding an end to violence.


80

GamesCreed

Sep 6, 2024

Summary and quote unavailable.


70

Spaziogames

Oct 6, 2024

Summary and quote unavailable.


65

Analog Stick Gaming

Sep 6, 2024

Bloodless was an interesting game to play as its unique look and concept largely works well. The moments of frustration are brief but can dominate your time spent with it. While my biggest criticism are the enemy waves, largely because I feel the game is not truly balanced around them, I still have smaller annoyances, like Tomoe being lost in the action, or the stiff movement or auto-game that are frustrating to a lesser degree. Regardless, if you are up for the challenge and want a different type of experience, Bloodless might just offer you that, should you be able to look past its noticeable blemishes. Developer - Point N’Sheep Publisher - 3D Realms.


50

Slant Magazine

Aug 28, 2024

Over the course of Bloodless, Tomoe leads dozens, if not hundreds, of challengers to flee from her in fear. Their apparent lack of conviction—their willingness to take flight rather than die fighting—suggests a commentary on violence that the game fails to flesh out. Tomoe’s exchanges with new and old acquaintances, which transpire in sluggish scenes filled with trite dialogue, are similarly devoid of depth, texture, and specificity. Bloodless clearly has something to say about the cataclysmic potential of power and the cycles of suffering it locks people into, but by making its world feel universal—like it could be anywhere—it ends up nowhere at all. This game was reviewed with code provided by Sandbox Strategies. Since 2001, we've brought you uncompromising, candid takes on the world of film, music, television, video games, theater, and more.

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