75
CRITIK
In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Game analysis
Critik Scorecard
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Reviews
50 reviews found100
AceGamez
Jan 1, 1970
Summary and quote unavailable.
93
Computer and Video Games
Jan 1, 1970
Summary and quote unavailable.
93
Gamer 2.0
Jan 1, 1970
Summary and quote unavailable.
91
BonusStage
Jan 1, 1970
Summary and quote unavailable.
91
Games Radar
Jan 1, 1970
Summary and quote unavailable.
90
Gamezilla!
Jan 1, 1970
Summary and quote unavailable.
90
PGNx Media
Jan 1, 1970
The greatly improved presentation is top-notch, sealing the game up very well.
90
GameZone
Jan 1, 1970
The scope of this game is huge and there is so much to do it is baffling. This game plays like an RTS and a simulator all in one.
88
Gamers' Temple
Jan 1, 1970
Summary and quote unavailable.
88
IGN
Jan 1, 1970
Summary and quote unavailable.