52
CRITIK
Away: Journey to the Unexpected is a colorful first person adventure game that combines action, negotiation and rogue-lite elements Progress through the levels and the story, choose your path, but above all, recruit allies. All the strange characters you meet in game can be played in first person, and it’s up to you to find the right answers to get them to join your team! Idiotic workmen, mysteries from outer space, oddball friends, and fast combat await!
Game analysis
Critik Scorecard
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Reviews
23 reviews found75
SwitchRPG
Feb 8, 2019
I don’t know if I can recommend Away unless I say this, so here it is: If you find rogue-lites to be too unforgiving or are looking for a beginner rogue-lite for your child, Away is a suitable choice. It allows the player a great deal of freedom, but one they realize how broken the robot with the missile launcher is, the illusion of difficulty is wiped clean. The narrative is bizarre and certainly unexpected, with the final… “boss…” being unlike anything the game has yet to offer, but players might feel cheated by the lack of options present. It’s a game that has so many good ideas individually, but fails to put them together to form a cohesive and substantial challenge. If you’re not really looking for challenge, though, and you love the game’s aesthetics as much as I do, you might be able to find something to love here. While I love the way this game looks, I cannot say the same about the way it plays, and that’s an unexpected disappointment.
75
NintendoWorldReport
Feb 8, 2019
Away: Journey to the Unexpected is a thoroughly abnormal game that triumphs when its oddities all click. When you’re rolling out there switching between your little boy, robot bounty hunter, and drunk wizard and blazing through battles against colorful foes, it’s excellent, but when the repetitive areas and roguelite malaise starts to creep in, it falters. If all works out, by the time you hit that point, you’ll be rolling the credits.
70
TrueAchievements
Feb 7, 2019
Summary and quote unavailable.
70
PlayStation Universe
Feb 5, 2019
Summary and quote unavailable.
70
PC Invasion
Feb 5, 2019
Summary and quote unavailable.
70
Vandal
Feb 5, 2019
Summary and quote unavailable.
60
FNintendo
Nov 30, 2019
Summary and quote unavailable.
60
WellPlayed
Feb 4, 2019
Summary and quote unavailable.
55
Worth Playing
Aug 12, 2019
Even if Away: Journey to the Unexpected weren't a roguelike, it still has issues that would put it in mediocre territory. The main melee combat would be awful, the level designs would be boring, and the boss fights wouldn't be exciting. While some people may be fine with that, the forced repetitive nature of the roguelike makes Away feel unnecessarily padded, especially since parts of the title are too forgiving for the genre. It may look nice most of the time, and the story is so off the wall that it's endearing, but Away should only be on your radar if you can purchase it on sale and don't mind its baggage.
50
Everyeye.it
Feb 24, 2019
Summary and quote unavailable.