46
CRITIK
Game analysis
Critik Scorecard
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Reviews
6 reviews found85
GameCritics
Dec 14, 2020
In the end, Art Sqool feels more like an art project itself, rather than a full-blown game. It’s a rather short experience and it might not be for everyone, but there is genuinely nothing else like it. I may never be an artist, but for the hours that I attended Art Sqool, I truly felt like I was creating something special. Disclosures: This game is published by RedDeerGames and developed by Julian Glander.
70
TheSixthAxis
Jan 12, 2021
Summary and quote unavailable.
35
New Game Network
Dec 9, 2020
Summary and quote unavailable.
20
Pure Nintendo
Jan 4, 2021
Art Sqool fails as both an “art school simulator” and a video game. There’s nothing educational here, and its gameplay is the equivalent of scribbles I might’ve drawn as a toddler. Judged solely as a bizarre piece of interactive art well out of the ordinary, it might pass by the skin of its teeth, but quality is undoubtedly lacking here.
20
Screen Rant
Nov 29, 2020
Art Sqool isn’t the first game to leverage simple art play by a longshot, and contemporary games like Passpartout: The Starving Artist or even the design systems in Animal Crossing: New Horizons encourage players to create art to progress, for the sake of it, to make a statement, or to pointedly avoid making any at all. Art Sqool might want to just make light of the medium, or to take aim at systems which purport creative instruction, all of which is well and good, but also familiar territory. The ultimate result of asking $10 to these essentially banal ends is probably its most poignant opinion on art for profit. Next: Destropolis Review: Geometry Wars 3D Xtreme Art Sqool is out now on PC, macOS, and Nintendo Switch.
NA
Rock, Paper, Shotgun
Feb 6, 2019
Summary and quote unavailable.