82
CRITIK
Act of War: Direct Action is a highly realistic, near future real-time strategy game, set against the backdrop of a conflict that threatens to permanently change the face of our world. Created in conjunction with US Air Force captain (ret.) Dale Brown, author of 14 New York Times best-sellers, this techno-thriller game puts you in control of Task Force Talon, a direct action team put together to defend cities around the globe. With the ultimate in authentic modern day weaponry, vehicles and intelligence at your disposal, no other game puts you in better control of tomorrow's war!
Game analysis
Critik Scorecard
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Reviews
43 reviews found95
Cheat Code Central
Jan 1, 1970
Summary and quote unavailable.
93
BonusStage
Jan 1, 1970
Summary and quote unavailable.
90
Xequted
Jan 1, 1970
Summary and quote unavailable.
90
AceGamez
Jan 1, 1970
Summary and quote unavailable.
90
Warcry
Jan 1, 1970
I actually found myself going back and replaying some of the scenarios, I enjoyed them that much. There are 33 different missions, which gave me hours of fun.
90
Worth Playing
Jan 1, 1970
Graphically, this game is state-of-the-art. The buildings, tanks, and aircraft are all rendered very well, and for once, the tanks actually look like they should.
90
Computer Games Magazine
Jan 1, 1970
Summary and quote unavailable.
88
Pelit (Finland)
Jan 1, 1970
Summary and quote unavailable.
87
GamingTrend
Jan 1, 1970
Summary and quote unavailable.
86
GameZone
Jan 1, 1970
While it doesn’t really innovate the genre any, the story for this game really pushes the players to continue playing so they can see what happens in the end. The real-time cutscenes are a terrific addition, even though the acting was on the lame side.